Hi, here's my submission for ProcJam 2016, and also the first ever game I completed!
In this game, you create a character to fight battles on a randomly generated map with 199 other AI units. After the battles you level up, buy stuff, rinse and repeat until you reach #1 on the season table.
Battles are fought turn-based in a simple roguelike clone, except that higher agility will always attack & counterattack first.
If you do try my game, do share your thoughts and not too harsh please, this is a first attempt after all :) Personally I'm glad I could complete it within the targeted deadline.