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A member registered Nov 02, 2016 · View creator page →

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Hi, here's my submission for ProcJam 2016, and also the first ever game I completed!


In this game, you create a character to fight battles on a randomly generated map with 199 other AI units. After the battles you level up, buy stuff, rinse and repeat until you reach #1 on the season table.

Battles are fought turn-based in a simple roguelike clone, except that higher agility will always attack & counterattack first.

If you do try my game, do share your thoughts and not too harsh please, this is a first attempt after all :) Personally I'm glad I could complete it within the targeted deadline.

Hey, I'm writing a simple sim/rpg/roguelike? game with procjam assets, do you want to throw your music in there? It can be a library file or something, we'll sort out the technicals.

My progress so far:

  1. random map generator (done)
  2. roguelike AI (done)
  3. character creation (done)
  4. combat, score tracking and league table (done)
  5. random class generator (done)
  6. random item generator & character equips (20%?)
  7. post combat gold & item shop (0%)
  8. revisit classes to have item effects (e.g. assassin class gets +20% critical strike) - if I have time

Some WIP screenshots: https://zweiz.itch.io/procgenarena