insanely cool concept rated!! Nice game
Recent community posts
before the flame pedestals there is a sign on the wall you have to interact with e then maybe backtracking to find something to stop the flame pedestals. There might be an issue with triggering it so maybe standing around the sign on the wall and hitting e will trigger.
Thanks for the feedback its difficult its an escape room but im also a noob so theres probably a glitch somewhere lol. I think i might need more instructions but honestly i started the jam super late due to being so busy so i was rushing through this all to try and just get something out. E is to interact I dont think i mentioned that.
This was made in less than 24 hours Im still such a noob dev haha. i was trying something new almost thinking about an intoxicated person in an escape room.
Theres a fisheye effect and mouse smoothing that would probably explain the weird movement. Thank you for the feedback its soooo vital.
Here's something I started working on approx 2 days ago for this jam.
Still working out all of the mechanics :
Fix Power-line spawn problem.
Fix Summersalt animation while on JumpPads (Blend animations)
Fix Countdown Intro + Animation
Restrict all enemies from moving until player has passed starting Block
Certain enemies that chase you will stop at the end of ledges in frustration. (Edge Detection?)
Enemy Nukes and Rockets can destroy other enemies.(If a monster is chasing you it can be destroyed by the misses)
Working out 360 Camera Effect + Time Stop for x amount of seconds
Nighttime Music is generated when player reaches certain score along with increased difficulty
Tumbleweeds and other rolling obstacles will fall off edges.