I like the sprite work the fish and the scroll are especially good.
good stuff!
This inspired me to make a very small bitsy game for the first time.
https://zukigay.itch.io/how-i-miss-the-snow
And make me realize how much mental baggage I was holding about games, I somehow still had the idea in my head that making it big was success and that everyone should work towards that. When in reality people should just do things that make their lives more fulling and often that's making art just for yourself.
Adding my review here as well
I quite liked it as a cute exploration of disability and ableism, the way that the fishermen are ablest in human ways the "If I couldn't climb I 'd kill myself" being especially brutal. The way that also the legged fish themselfs have failed to make it accommodating to fish without legs is great in the way that it subtly comments on the fact that being disabled doesn't automatically fix all the issues the fishermen had.
I quite like the core idea of to shoot you first need to do a 360 spin and each extra spin gives you a damage boost its cute.
GAMEPLAY:
Sadly the 360 shots felt a little unsatisfying, partly because there is little feedback and because often you didn't do enough spins to kill them in one.
There are 3 different foe types although you approach them almost the same and mainly differ in health.
The level pacing felt a little slow when It feels like it could work better if it felt a bit more frantic, and fast. The levels should probably end when all foes are dead to keep the pace going and reduce time spent slowly going to the end of the level.
The game sometimes takes a few extra seconds to register that your dead and restart the level.
AUDIO: The title music was too sharp and hurt my ears. The main song was fine, although a little repetitive.