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Zuizi

21
Posts
7
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A member registered May 17, 2022 · View creator page →

Creator of

Recent community posts

somewhere around -800 i think

Thanks a lot :)

The Hook is actually a Raycast! But even so, its unnecessarily precise so i get why you think it isnt one.  And yeah seeing what you collect would be a great addition! Will definitely add that if I come back to this game

Thanks for playing :)

Yeah i agree, the hooks towards the end are too frustrating withouth some input buffer/coyote time, I will keep that in mind next time.

And SPOILER!!! but ... no there is nothing after the anglerfish

Same! I like it when you have something that can be instantly understood which you can then build upon. And your game is a great example

Hey you werent lying this game is similar to mine! And its also like.. awesome?? The art is really cute and the map is so well designed, with every upgrade being useful. Had a lot of fun

Also love the Waterflame music!

Thank you for playing and for the nice comment!

The camera panning down would be a great addition, will keep that in mind, thx!!

Thank you!! And thanks for the feedback, I 100% agree with it. The down-thrusters being to impactfull (and then the actual hight being less impactfull) is something I noticed after some time in development, but at that point I wouldve had to change alot about the balance between how deep you can dive with the weaker thrusters & upgrade-depth so I didnt have the time (and was also a bit lazy lol). And the reliance on the hooks higher up is something I haven't really thought about, but after you (and another comment) pointed it out I totally agree with you that it would be better with way less mandatory hooks!

Maybe i will expand on this game in the future with more mechanics and a better structure. When planning ideas at the start of the jam I also thought about something like downwell but didnt think about it again after I got the final idea, but now that you mention it a combination of the two could be really really cool! 

Thx for the great comment and thx for playing :D

omg thank you so much for the amazing comment <3 im glad you're enjoying my game

I will definitely check out your submission if its similar :D

What a great game!! Easy to learn but really fun and well designed

There isnt really an ending, but at some point the platforms stop so there is a maximum. (or minimum ig)

Thx for playing and grinding :D

really satisfying and fun

Looks and sounds great! And even tho its rather simple the combat has enough strategy to be engaging. Also the ending was awesome, even if I failed miserably lol

Thanks! And yeah, I actually planned to make like 4-5 different levels so it wouldnt get repetitive (since i dont know how to proceduraly generate levels lol) but the time was short :/

holy moly, man thank you so much <3

Oh im sorry XD

But cool that you managed to get this deep

Thx for your great comment, I 100% agree with you on this!

Really fun concept and gameplay. Sometimes a bit janky but otherwise great

Really fun and funny!  And after some rounds I even won a race!!

This is my favorite Game of the Jam honestly. Great Vibe, really fun, very creative and amazing use of the Theme, I love it

Really nice, especially the Sound-design! :D

Amazing, i love this!