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Zpacequark

4
Posts
4
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A member registered Feb 12, 2021

Recent community posts

Ah, thanks for your response, I managed to solve it. At first I wasn't sure how to interpolate the instance shader paramaters but they can be keyframed in the animation player just as any other variable in Godot, simple enough. Thanks!

Same problem here, not sure how to fix it :(

Hey! The Demonic Dungeon Series is amazing! I'm currently working on a roguelike using them and I just saw your update to 2.2! Lucky me!

I would love to see a pack with more of a city/town/village theme. Shops, merchants, beds, inns and the like. Do you have any plans of adding that :) ?

Looking real good! Looking forward to the Buildings & Places update!