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A member registered Jun 22, 2018 · View creator page →

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We had a very productive meeting yesterday.
New milestones up ahead, sisters and brothers!

Who might that be? Maybe we will never learn ... 

(Thanks for your donations wonderful people! Designing, writing and scripting like crazy on Act 1 and 2. The story is basically finished. SO MUCH FUN BUT ALSO SO MUCH TO DO!!)
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How could we miss this wonderful piece in the Indie Retro News! Late but finally we share this very sweet shout out. 

Also the user comments are upliftingly positive. Oh, Internet, you DO know how to be nice. 🥰

Nice people uploaded our Demo Trailer on vimeo. Looking good!

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Finalizing story and puzzle dependency charts this week. 

We are drawing concept art, refining ideas and writing like crazy, it's so much fun!

(c) Zorpek

THE FUNNY BONEYARD, everyone's favorite bar, needs to be saved! A tough job for a unmotivated millennial hero, who has troubles getting out of her own apartment. TRY THE DEMO:
The game combines old school game design, 90s cartoony look with new mechanics and modern themes. Get motivated, just like our cool female protagonist, Maria!

Thanks for adding us to your huge archive and writing this fun ARTICLE on our demo!

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Great honor, being on the Giant Bomb's site. Happy 2019 everybody in the galaxy!

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Thanks for streaming our game and for your detailed feedback! We did look into doing a Linux version using the runtime a while back, but encountered some problems that would need more time and resources to fix, so we decided to stick to Windows for the moment. Hopefully in the future! And yes, we'll definitely look into adding an option for setting the text speed at the very beginning for the full version.

We are a Twitch category! Praised be science!!!

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We just released Version 2.0 of our demo (while work on the full game continues full steam ahead)!

- New music!
- Improved art and animations!
- Expanded dialogue!
- Holy shit!


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A nice piece on THE FUNNY  BONEYARD Demo:


"You play as Maria Romero, your typically disenchanted millennial, as she tries to save her local pub, The Funny Boneyard. Maria is a product of missed opportunities in university, an overactive social media presence and a crippling struggle with anxiety. If she seems a bit blasé at first, it’s probably because her situation rings a little too close to home for most of us. However, instead of descending into the typically nihilistic self-deprecation, the game does offer some opportunities for personal growth. As we played the demo, our own sense of stagnation with the character became a much more hopeful dive into lessons about friendship, trust and social responsibility."

+ her lovely play through stream:

Nice! Hope, we will make it in there some day... ‎٩( ᐛ )و

Yuss! ᕦ⊙෴⊙ᕤ

We decided, we will first finish the full game before we take part in contest. But thanks so much for asking. Now we have some goals to look forward to. :D

Thanks for the donations, much appreciated! We are already working on the full game like crazy. Contact us via, if you have questions, feedback or want to be placed on a newsletter for updates and other fun stuff.  

See you at the Boneyard! 

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Thank you VIENNA GAME DEV MEET UP for having us yesterday and giving us a platform to present our game. We met very nice, smart and helpful people. See you again soon and let's keep it going!

So exciting! Thanks for your interest in our game and informing us about your competition. We will contact you ASAP, have a great day.  Your Funny Boneyard Team.

Thank you so much. We are honored! :D