The jump delay - if you were talking about that- was on purpose to serve the animation, btw. But if I think of it, that was not the best idea I've had.
Zockerman_TH
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Well, the lag (+ slowdown) comes from the Scratch 'Engine' and is no intentional thing. The 'Engine' or the game is not optimized for the other one.
I should maybe force it to run it on Turbo-Mode (60 fps) and tweak a few variables to somewhat hide that lag (+ slowdown).
Unfortunately for now, I won't have the time to do this, maybe in the future.