Interesting ideas, thanks. 'cause of other Projects, this was on hold till now. Your feedback (especially the two other new story path ideas) is something very intriguing. Good to know, before i go back to work on it in late Summer.
Zockerhoernchen
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A member registered Mar 18, 2026 · View creator page →
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Lead a plague-ravaged monastery through faith, diplomacy, & hard choices
Strategy
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itch.io Community » General » Release Announcements · Replied to Ratsnake Games in The Last Abbot — a narrative monastery strategy game (free alpha, browser)
itch.io Community » General » Release Announcements · Created a new topic The Last Abbot — a narrative monastery strategy game (free alpha, browser)
I've been working on a text-based strategy game set in 1350. You lead a monastery after the plague — three monks remain, everything else is decisions.

No battles, no building in the traditional sense. You assign monks, write letters to the bishop, choose how to rebuild, and deal with whatever each year throws at you. 300+ events, three different storylines per playthrough.
It's a free alpha demo (Act 1 of 4), runs in the browser, takes about 30 minutes. Available in English and German.
Would love to hear what works and what doesn't.
