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zmcn

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A member registered Jun 13, 2015 · View creator page →

Creator of

Recent community posts

Thank you so much for playing and your feedback, tenchfroast! 

Your hopes for lots of ingredients and more characters with their own stories is exactly what we imagined this game growing into. Sadly we ran out of time to keep working on irori :( but! this game has a special place in our hearts and if we are able to return to developing it further we'll let you know!

Glad you like it burakt! You're spot on about the atmosphere we were trying to create.

Thanks for playing Aria! We drew many inspirations from our childhood too for the stories in the game. It was really fun and nostalgic making it!

Disposed community · Created a new topic Let's plays

Put your videos here so people know where to find them!

Disposed community · Created a new topic General

Comments and feedback are welcome here!

Aw, thanks Wires! Making games that resonate with player is such a big part of why we make games. Thank you for your comment, it made my day :)

Thank you for playing, glad you like it!

Thanks for playing and your kind words! I'm glad you enjoyed the demo 😄

I'm going to start by sharing some of the playthroughs people shared in the past.

irori community · Created a new topic Share playthroughs
(1 edit)

You're welcome to share your playthroughs here!

Thanks for playing and sharing with everyone.

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Hey there! If you'd like to share your experience playing irori, what you liked about it or what you would have improved, you're welcome to do it here.

I can't guarantee anything regarding irori's development, but reading all your comments and feedback helps me understand what you enjoy about cosy games like these, which I will bring with me to any game I work on for y'all. Thanks everybody for your support and playing our game. 😊

Rule: Play community · Created a new topic Game Feedback

Hello, post feedback here!

You Are community · Created a new topic Future ideas

Share ideas for which direction this demo could go. I quite liked this mechanic and I would love to grow the game together with everyone!

You Are community · Created a new topic General

General comments or feedback on the game. I would love to hear your thoughts!

Thank you! We put a lot of work into those simple interactions and I'm really glad you like it. :)

Oh K1R1A, thank you so much for your encouraging words! We would absolutely love to build the game further and tell a lot more stories through the world of irori!

It's tricky cause we're juggling life and our passion, as most people do, and finding time to work on the game can be hard. But it's comments like yours that help motivate us through hard times, so thank you again!

Thank you for your kind words stivens! A mobile version might be possible. I think moving the mouse (L and R clicks) input over to a touch screen can be tricky though. I think we'll focus on making a really good PC game first!

Thank you ScribbleDemon! That's a very sweet comment. I'm so happy you love the demo. It's huge encouragement for us to build a full game out of it demo for you!

You have a great name! Is it really Irori? Thanks for playing!

Aw, thanks Crazy Banana! I'm happy you love the game. Don't worry at all about your comment, it's very sweet. :)

Thank you your play through! Seeing you play the demo is super helpful for us when it comes to building the full game. I hope you liked it :) 

Thanks for your input. We'll have to think about more as we build the game. Coming up with a unique name can be tricky!

Thank you! I'll let Jewell know, she's the art mastermind behind this whole thing.

Thanks for playing! :)

Aw, thank you! So glad you like it. We would love to make more. What did you like most about the demo?

He’s but a wee bird who has gone adventuring! Haha, your good deeds won’t be forgotten so don’t need to worry about payment. Thanks for playing!

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Hi there!

The @pome_pomelo team is super excited to be sharing the launch of our Irori demo with you!

https://itsnemo.itch.io/irori

Irori is a cosy, story-driven game about cooking food for weary travellers.

The demo is about 3-5 minutes long. We hope to hear your thoughts about the game and grow the game together with players.



I've been enjoying my time sharing my games on itch so far and I hope to be sharing more updates/games soon!

I love this idea! To be able to create your own gacha items and share your stories with other people. 

I’ll definitely think about this more. Can’t guarantee anything yet, but if we made this feature, would you prefer to choose from existing images or draw your own for the prizes?

I'm so glad you like our little game! :) Thanks for playing and way to go collecting most of them! Also thanks for pointing out the typo, must have flew under the radar while we were rushing to meet the game jam finish time.

Hey there, I'm not sure what you mean by "record gacha". Do you mean record gameplay of our game, Gacha?

Thanks for playing, I look forward to making more levels and fleshing out the game :)

I'll try to adjust the level to be more intuitive but still as satisfying to figure out after the jam. Thanks for playing!

Thanks for playing! I'll make a note about adjusting the sound effects or providing players with a setting to turn it off. I'm keen to create more levels and deliver the original vision to you folks :)

That's awesome! I'm really happy you finished the game :) A couple of players seem to be getting stuck a different stages. I didn't have much time to playtest and balance for the jam but since you finished the puzzles I would love any feedback you might have about balancing the puzzles to make them more intuitive and satisfying. Thanks for playing!

Thank you! I hope to do some balancing after the jam.

Thanks for your kind words! Might bring some of these games to B&P next time ;)

I'm thinking of doing a playthrough of the game once the jam is over so people can still experience the game if they get stuck. I'll try my best to balance the difficulty of the puzzles too! Thanks for playing!

Be my guest! I was first inspired by the first Super Mario Bros to do such a jump.

I liked the delays when switching between ball form and normal form, the moment of vulnerability makes for intense moments. I do feel like ball form is too powerful (being able to push enemies around and be invulnerable). Also the controls feel quite floaty, making it feel a bit unwieldy,  I think it would benefit with better use of gravity.

Good job for this jam, keep it up!

Cute game! Surprisingly intense in the moment just before lighting up the bonfire. That one match makes it intense.