Ziva 3.0 is here, and it's our biggest update yet!

[☝️ Open-Golf ported to Godot with Ziva, multiplayer added]
Key features
- Plan mode: Turn it on and the agent drafts a step-by-step plan for you to approve before it touches your project
- Todo lists: Multi-step work now shows a live checklist so you can follow what the agent is doing - Local models: Run models locally for free through Ollama or LM Studio
- Bring your own Claude or Codex: Connect your own Claude or Codex subscription via OAuth, now with Fast Mode support
- MCP server: Connect Ziva's Godot tools to external AI clients like Claude Desktop and Cursor, with one-click install
- Live playtest: The agent can launch a scene in the Game tab, inject keyboard and click inputs, capture console output, and screenshot the result
- Subagents: Agents can now spawn subagents to tackle work in parallel
- Referrals and gift cards: Refer a friend for $5 credit, and redeem gift cards toward usage
- Multiplayer hosted relay: Ziva-hosted relay for multiplayer
- Multiplayer database: Use Ziva for highscores or simple online play
- Slash commands, skills, and custom commands: Invoke them directly from the chat composer
- Voice to text: Talk to Ziva instead of typing out your prompt
Game Templates
We've also started a repo of Godot Templates if you want to start something as the basis of your game. This includes fully working multiplayer, hosted on Ziva's relays (supports up to 32 players per room, 50MB data transfer cap per month): https://github.com/Godot-Templates
Changelog
Full changelog is viewable at https://ziva.sh/changelog

