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ZevDev

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A member registered Dec 29, 2018 · View creator page →

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Thanks!

Glad you liked it :) the enemies were supposed to be constant and come in larger amounts the further you went, but I must have messed something up.

Cool game! the game is pretty buggy but congrats on submitting! nice work!

Glad you like my art! I’ll give your game a shot as soon as I’ve got time!

thank you! I do love me a weird game concept :) glad you enjoyed it

Cute game! It felt quite easy until everyone starved in the blink of an eye.. a good effort making a building/economy game during a jam! I feel like the topic could have been implemented a bit more too, but overall cool. Please check out my game too! :)

hmm, weird.. it sucks that the corruptions stop spawning, not sure why that is happening yet.. Gonna have to check it out!

wow, thank you for this comprehensive review! I’m glad you enjoyed it.

To address a few of your comments:

I’m not sure what I was thinking with pause screen lol. Not gonna lie I forgot that you are supposed to PAUSE THE GAME when the game pauses haha! It was more a last minute exit menu.. will have to fix that!

When I found the robots got stuck on each other during development, that was such a good ‘it’s not a bug, it’s a feature’ moment! It is somewhat intentional as I knew about it but it was one of those things you don’t think of until it happens :p

I have no idea why no cheese or corruptions spawn after pausing. One of my friends had that issue when I showed them - another thing I’ve gotta fix! 

I didn’t know about the cheese going off screen - it makes sense grabberbots get stuck tryna go for them! There is a collision box to contain the player, but I guess I forgot to make the cheese collide with it.

there is no end to the game.. not yet at least! :)


Thanks for your review!

I see, definitely buggy robot code then :) glad you enjoyed it.

Thanks man I went full potatoes on this jam haha nearly imploded

Thanks! :)

BROOOOOMMMM POWAAAHHHH

hmm, weird.. maybe he didn't have any cheese to collect? they won't do anything without any tasks.. or it's just my buggy robot code haha.

cool, appreciate it! Congrats on your game, many people seem to love it! (and for good reason!)

probably my favorite game so far..! a funny idea and very well done. Please check out my game too :)

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Nice game, like the minimalist art style. Good juice as well, felt satasfying! Good job! Please check out my game too :)

Neat idea, pretty difficult but cool nonetheless. I like making the walls, they are satisfying for some odd reason..! Cool interpretation of 'Collaborate with AI'. Please check out my game too :)

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Cool game, impressive that you managed to make an AI in such a short time.. Quite addicting, the sounds make it worthwhile to draw haha!

Please check out my game too :)

Very cool game! Had the same issue as others with Day 2 no clicking on the computer.. After seeing other comments I went back to it and finished the game! The main note is the gorgeous art - I think it is funny how you modified a Slenderman model for the main character! The ending gave me major "You are a snail.. and I am a GOD" vibes! So cool how the AI teaches itself with the computer..!

Leave it to an interesting ending to make a great impression.. Completely changed my opinion on the game. A very good strategy for game jams!

Please check out my game too :)

Very cool game! Had the same issue as others with Day 2 no clicking on the computer.. After seeing other comments I went back to it and finished the game! The main note is the gorgeous art - I think it is funny how you modified a Slenderman model for the main character! The ending gave me major "You are a snail.. and I am a GOD" vibes! So cool how the AI teaches itself with the computer..!

Leave it to an interesting ending to make a great impression.. Completely changed my opinion on the game. A very good strategy for game jams!

Please check out my game too :)

Yes, search for a checkbox in sprite art import settings, it's often a frustrating checkbox away :P Most likely a compression setting or some kind of filtering setting.. The issue lies in the engine trying to smooth out your sprites, which might be good for high-resolution, but definitely not what you want for pixel art!

Neat concept! and cute pixel art. Agh, game-breaking bug! Sorry to see that, as the others got stuck on an impossible level. I think that it would be cool if you had more choice over instructions to give the robot. This would increase the depth of the puzzles, as you would need to choose your pieces wisely! I also found that I can move with arrow keys, but the interaction prompt is 'E', which confused me at first. I think some music would be good too, feel free to use an asset pack. I often feel too confident to use pre-made assets but music for me personally is something that seems to be better made by someone else :P

Please go check out my game too :)

Amazing game, especially to be made in 3 days!! I like the retro-inspired UI, but I think that mouse countrols for the programming part would be helpful. I think that the floating cube enemy could be slightly more 'dangerous' looking, I tried to collect it a couple of times lol (maybe I missed a tutorial prompt, but still.)

Cool game!

Wow, cool idea! This is the best interpretation of "Collaborate with AI" that I have seen so far. Impressive that you had time for a dialogue system! I think you could add more post-processing though, and also an arrow that shows where Steve is headed - just to help you navigate and to give a bit of extra polish :)

Please check out my game too!

Nice game haha! My keyboard got a good massage, pretty sure I woke someone up with all the clicking.. You might want to look into compression settings (Idk what the Godot equivalent is, Unity user) to make some of your pixel art not blurry. Cool game!

I'm glad you liked it! Sound effects are usually my weak side so it looks like I didn't do too bad ;) It does look similar to the hit game Huso's Arcade machine :p

Glad you liked it! yeah, the difficulty curve goes up too gently - something I'll tune in the future :)

Yeah - the price of workers grows too quickly. I believe it was cost = previous cost ^ 1.5. It gets a bit ridiculous after a while lol. YOu can actually sweep the resources into the delivery bot to speed up the process - I never mentioned this in the tutorial ;)

I think I am going to continue this game, and add more features. I'll post any updates to the game on my website zevdev.net!

yes, that was a focus! :D

Thank you, dude! really happy you enjoyed it so much..! I thought of the robots to mine cheese on the moon about halfway through the jam - definitely gives the game 100x more personality! also, appreciate the high reviews ;) 

I'll check out your game next!

Perfect. It has served its purpose ;)

I’m very happy you liked it so much :))

glad you enjoyed it!

Hmm it was interesting all right XD

I created all of the sfx with my voice! :)

Haha! Glad you enjoyed the gameplay.

Ya I agree, some more polish and I think it could be pretty cool :)

Bahaha I had a lot of fun recording the SFX, and the bird too!

Mraaiuu.

Thanks! Glad you enjoyed :)