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Zervs

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A member registered Apr 09, 2025 · View creator page →

Creator of

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i tryied to add a timer but i got ptsd instead lol it overrid my entire character movement script and i didnt try to add it a again and for textures i did not have time to fix those and just didnt know how

np

i played the web version and the spike exploit is that when you spam click you can place another one as the menu closes and second is by stalling the 1 enemy for enough time to build up a fortress

this is not sarcasm the exploit is just fun

masterpiece

i dont think you want to fix this

froggineer is a perfectly balanced game if zero exploits! thats what i would say if i werent a spiffling frog

(1 edit)

i think i found an exploit on wave 1 and yes this footage is wave 1(the footage on the bottom this one is wave 3 - ish)

you can stack these traps on themselfes

good game but when i got the equipment to catch the frog and i get damaged because i dont have enough of it the game puts me in a endless loop of the camp, frog and cave you should fix that

also frog themed enviroment is too much work for the time i didnt have

you didnt leave a comment here lol

that frog shadow is kind of a bug because i used a 3d model rotated in a weird position and what happened is a shadow

also what are these great beats in the bg can you share the name or if you did it yourself upload it onto yt music?

good job

i got the smokin sage something this shit is awesome the best game in the whole jam you are talented as heck 5/5

also is that the guy from duolingo or did i just get mandella effected

good just good and also i got a score of 624123523678324 or more on the last level

both of my antiviruses say to never open that project because its harmful so i will just not give a rating

ive been sitting on a loading screen for the last 10 minutes you should add some kind of a progress bar or something to at least let me know how much more it will take

so youre the guy that told him to do it YOU MURDERER

i dont know if its a bug but i managed to push mushrooms into myself in i was directly next to the mushroom so you can fix that if its not intended

i am equally impressed as horrified this game is too bloody for me throwing your own bodyparts that you cut off a second before its just not for me

?

you too

noted* i will try and add some outline to the text i was running out of time and forgot to do it because uh i submitted the game 7 minutes before deadline and stuff

i will make more levels soon where dashes are inportant and stuff

if you want im open to suggestions for next levels to keep me busy

thanks and i will also expand on this game adding more levels and stuff

also its a fun game

i have a theory A GAME THEORY what if you as the character are experiencing some sort of mental illness like a type of schizophremia, what if its a metaphor for depression the character sees something else in the mirror its not them they see someone or something else its not them the tv can represent the worry for the future and a possible "escape" you get the point the clock can represent the time that the character takes its "escape" 12:22:30 as the hour i cant find what can the safe mean maybe the confidence to pull it off? and behind the door is the "escape". this is not canon or anything please dont take this cool game down. if the dev needs any deep lore to it id be happy to help even for free

thanks

also if you are looking for a game to challenge you here is a challenge for the game - get to the finish from tutorial to end with a cap of 3 tongue uses

i played it and there are some issues with game design

1 its way to loud and youre in complete silence

2 i dont know what to do in this game and dont get me wrong its good but i dont see the objective

3 i dont know how to use the shotgun it probably has no ammo and i looked for it but i couldnt find it

the rest was really good the most with the atmosphere which was horrifying and i know youre a 2d dev but game design is as important as mechanics themselves the player needs to know what to do and all that as the dev you know everything you have to do but the player does not everything but game design was great

i max out enjoyment because you can spam the goat and make it go EABAEbeaeBbeabaeeabeaBbEaEbaeAEBAEbAbe

everythings great but its short

dang this game is awesome the suspense and i have a theory A GAME THEORY rip matpat what if the father was attacked by the frog and assimilated into its flesh like what was done to the kid in the end thats why it sounded like the kids dad and why it knew all the ways inside and outside and its behaviour implies a predatory nature its skilled at its craft scaring and stalking its prey and when it finds a great moment it corners the prey and assimilates it into its flesh was i right about the theory? if yes please reply oh and also the player movement is a bit slow and thats all

great the controls cause me pain though maybe a tutorial or anything would be helpful

can you get like more feedback about whats wrong about the implementation? you know its my first game so i need as much feedback as i can

fixed it

thanks