i have a theory A GAME THEORY what if you as the character are experiencing some sort of mental illness like a type of schizophremia, what if its a metaphor for depression the character sees something else in the mirror its not them they see someone or something else its not them the tv can represent the worry for the future and a possible "escape" you get the point the clock can represent the time that the character takes its "escape" 12:22:30 as the hour i cant find what can the safe mean maybe the confidence to pull it off? and behind the door is the "escape". this is not canon or anything please dont take this cool game down. if the dev needs any deep lore to it id be happy to help even for free