That content isnt out yet but is in the works to get a release either this coming patch or the next.
Z2HH Dev
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Thanks a lot. I'm about to start working on a guide of sorts, but for now Harlu's box locations should be one in Crownreach Forest down the bottom left passage, one under a trapdoor behind a bookcase in the bottom right house in Cassington Village, one in the cave underneath the lighthouse in Eastport, one in the hole in Crownreach Park by the mage's tower ( you'll need a shovel and rope for this) and the last one is in Feraldon behind the town hall.
Sorry for the late reply but thanks for the heads up. I literally just forgot to add some text to her for after the player completes the quest. As for the clown quest bug, save files from after the nola quest are still broken, however on the patch coming out monday, I've added a bugfix switch which should fix that issue as well as any other temp switch issues.
Thanks a lot and I'm aware of the fishing minigame not working on the android port of the game currently. There isn't any content currently locked behind the fishing quest, but going forward I plan to either figure out how to put touch controls on top of the android port to make the fishing minigame possible, or if that fails, just make it skippable.
Yeh sorry, seems that with the android release I failed to test the minigames. Hopefully I can find a solution for next patch but if not I'll just make the fishing mini game skippable for android versions going forward. Don't worry though, there's no content locked behind the fishing minigame right now.
Thanks for telling me about all those bugs, they should all be fixed for next patch. As for your suggestions, Mira as well as a bunch of other characters will be getting balance adjustments and I think you're right about changing her from being just a pure healbot. I plan on removing some of her earlier healing spells and adding some light damage/buff abilities. Some enemies do respawn(e.g the goblins in the iron ore cave), however some areas I felt it didnt make sense for the enemies to still be there (like the skeletons still being there when the rogue necromancer has been beaten). All in all thanks for your suggestions and kind words, a new patch should be out hopefully some time next week with new content and these bug fixes.
