Amazing, thanks for the quick fix and updates!
Zero Degrees Games
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Awesome work! This will be very useful for me. I encountered a bug where the collision prediction is offset when detecting from the left side of a solid object, whereas it doesn't happen on the right side of the object.
I'd also like to suggest an action to "Start Trajectory", which ideally would just initiate an already set trajectory using its existing parameters. I.e.: if a trajectory is set but not "Start Instantly". It'd be easier to use than having to define the arc twice (once for drawing and then again for actually moving).
Similarly it'd be useful to have expressions for the object's last-defined trajectory, like time and steps, target X/Y, velocity, etc.
Great visuals and a solid gameplay loop, and spot-on interpretation of the theme. This one really stood out for me with its attention to detail and excellent use of the time provided. My only gripe with it is the deployment: having the web game hosted directly on itch would make it much easier to share with other players, instead of having to download the TR Test Tool.
I found the controls a little uncomfortable (perhaps would have been better with left/right steering buttons), but once I got used to them I enjoyed this game. Really nice decision to use the SA map as the game world. I think with some love and care this could become something fun, so I'd definitely like to see more work done on this game!