That drifting sound was our bane. We had a placeholder that was so much worse. Thankfully our sound guy came to save the day and relieve our ears some. Thank you for playing and we're glad you enjoyed it!
Zeldatechie
Creator of
Recent community posts
Yeah for some reason the leaderboard doesn't always work, and we're not sure why. It probably has to do with Unity's way of doing anonymous logins. Definitely something to look out for next time! The rating system definitely needs some clarity and tuning, currently it's based off of how close the delivery is and how much time it took you to deliver it. If it's really close, the customer expects it to be delivered in less time than normal deliveries however it does seem a bit unfair at times which we didn't have time to resolve before the deadline. Thank you very much for playing and appreciate the feedback! Glad you had fun!
Thank you for playing! Yes it is a real live leaderboard however there's a bug with restarting and getting a better score. Sorry! That tire screech is definitely something we want to look at. We had a placeholder sound that was WAY worse and our sound guy scrambled to get a quick fix for it. Thank you so much for playing!
It was quite the conversation whether we went with the current controls we have now or something similar to other top down racing games where you have a forward and reverse input and the buttons to turn clockwise or counter clockwise. I'm glad we went with this scheme because it lends itself to have the player feel like they're more in control. Thank you very much for your feedback! Glad you enjoyed playing our game!



