The voice acting was great, and I thought the world was really cool. I wish there would have been more opportunities to connect with the characters, though - there was just enough interaction to make me really like some of them, but most of the story's resolution had to do with the plot rather than the characters. Really nice job overall though (: and like Ecaeris said I would be interested in more games taking place in this universe with these characters.
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WHOOPS i'm back because as a teacher-in-training Lumina's ending made me really emo and I wrote crappy poetry about it, it's not like. good but hey something that you made inspired someone else to make art about it so like legitimately good job, I haven't written a poem in like a good month at least and it's not an easy thing to unlock.
I really enjoyed this! I usually don't like partial voice acting (I prefer full or none at all) but you guys did a really good job with this one, so I left it on. The moment where the games gets serious with Sadiya really hooked me fast, I was super invested at that point. I felt like the puzzle right after wasn't very well explained in the game, and it took me so long to complete that it took me out of the narrative a bit. Still, I thought the idea behind it was good, and the ending got me right in the feels. I chose Sadiya. <3 I think it would have been even more effective if I literally couldn't reload and make another choice after that, but at the same time, I was glad I could see everyone else's ending too. Overall, really good job on this. Will be looking out for more stuff from you in the future. (:
I got ending 1/5 first lmao, I figured out the location to go to but I couldn't quite find what I needed to find there! But I got all of the endings eventually and I really enjoyed them. :) I used the walkthrough for ending 3/5 but I was able to get all of the others on my own.
The lack of music made it hard for me to get into this, and you probably want a proofreader to give it a pass as well. The art's super cute, though, and I'm interested in the rest of the story.
This game was amazing! I've always loved epistolary stories for the way that they change how the story is told, and you told it so well! The envelopes were so beautiful, from both of them, but especially from Devere. The voices were great, too - in all honesty, I may have fallen in love with him a little bit. Or a lot a bit.
THANK YOU..... this is seriously so nice I always cringe a bit looking back at this because it's old and my writing has improved, but I had originally planned to implement translations! I have a Spanish and a French translation actually ready but I haven't gotten around to putting them in yet. This comment makes me want to commit to that ^_^
I really enjoyed this VN! The art is beautiful, and I like the world you created. I'm planning on playing your other game once I play all of the NaNo releases I'm interested in, and I'd love to see more from you in the future. (:
This was such a cute game! I really want an actual Tomato Club pin now lmao. I really enjoyed how Lum went through the process of learning about vampires, their needs, and their culture - it reminded me a lot of educating people about LGBT lifestyles (especially that bit about it "not being something you can catch").
This was a really cool game, I liked it a lot. The characters felt very real, like people I've met before even, with distinct typing styles and experiences that I could understand even in that short amount of time. The only (minor) criticism is that there was one part near the end where two lines that I think were supposed to be Matt's were said by Ren. I think the lines were something like "I'm sure" and then "So you're okay?" Otherwise, really nice, polished game. I was able to connect with the character really quickly and that's basically the main thing I look for in a VN.
Cool concept. This was an interesting experience. I like the art at the end with the pink sky and the rain, it was very soothing and I hid the text so that I could just watch it for a bit. Congrats on finishing and releasing your first game! (:
I found it odd that, in a society filled with women, romantic relationships between two women would be rare and unheard of. That very much seemed to be a case of our mindset being pushed onto a society with a totally different viewpoint, and I think that this aspect could have been completely done away with, and the conflict instead arising from the fact that the relationships in question were cross-colonial.
Otherwise, it was a cute story and I did enjoy it quite a bit. I've always liked ants, I would spend a lot of time watching them as a kid and I always tried to save them instead of squishing them when I found them in my house, haha. Last CG was super cute, I took a screenshot of it to use as my desktop background.
Cool game (with a great logo to match)!! I wasn't able to figure out who the killer was on my own (I only got it by entering the names of all of the named characters) but I've never been good at solving mysteries, haha. The answer was really clever!
I'd love to see more of these characters!
I played "If in Your Dreams; the Flood" first, and really enjoyed it, but then when I played "Beyond Yesterday's Grasp," the ending that I got didn't seem to match up with the rest of the story. I got the "Surrender" ending, but I had succeeded in bringing down Genevieve's killer, so it didn't make sense. Plus, the transition to the last scene was abrupt, as if it had been programmed wrong. Then, the game stated that I had read all three stories, when I hadn't even opened "Let Go." yet.
I really enjoyed what I saw of this game, but these bugs make it feel like I'm getting an incomplete experience. Is there any possibility of having them fixed?
This is a really beautiful game. I like the way that the scenes were shown in a disconnected way, gradually revealing more information on Cirrus and Xephyr's relationship and on the virus. I especially loved Xephyr's interaction with the doctor, Nova. I could only find one ending, though - trying different options during the battle segment didn't change the outcome I got.
This is quite possibly the wildest VN I've ever played, and I've played some crazy shit. Really loved what you did here, amazing job. The only thing I would've wished for would be music and sound effects to supplement the atmosphere - you can find lots of great free resources online.
I think it was less an issue of the timing and more that I didn't understand what everything represented. I didn't realize that the bar in the middle showed what Rodney wanted to make, I thought that it showed who was getting suspicious alongside the faces. I don't know if It's a huge deal, though, I figured it out in time to get all four endings within 15 minutes or so.
I downloaded the game as a zip file. I was thinking about it today and I think I might have extracted the game wrong, haha. I'll try it again when I'm on my computer and let you know if it works.