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Zeko4142

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A member registered Jun 28, 2025 · View creator page →

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Good point, I didn't even think about them being placed at the back of deployment to delay both sides from actually using them, that's something I'll have to change to make it clear they cannot be placed in the deployment itself. Good catch!

Fair point, my original idea was to have 5 markers, but then I decided on the idea of napalm and nutrigro to facilitate additional token generation.

Seems to me that the survivors have a massive advantage, because they can just set up their half of the objective markers close to the drop ship and score 5 VP on the first turn very easily. Not to mention they can also score supplies whereas their opponent cannot.