For sure! This is by no means a bad game, it has a lot of potential, but I do believe the optimization and first area had to be a little more fleshed out, maybe by adding another wave of enemies.
Something like a parry would be great, anything so that the combat doesn't turn out like mindless m1 spam.
Also the forest cherry thing i mentioned was a bug. When I used it, I noticed the game gives you elixir for a moment, but goes away after like 1 sec. If you are fast enough, you can use the elixir without having one.
One thing I didn't mention was that the blood was bugged and I couldn't pick it up. Making the hitbox for picking up the consumables bigger would also be great.
P.S. The page is really pretty