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ZAVDFER

10
Posts
2
Following
A member registered Jan 18, 2024

Recent community posts

Once I found version 0.3.1 of Pre-publick, and played it until the new version. I'm trying 0.2.1.2 now, but I want to remember what was interesting about the one before (I magically got that version, yes, because then I couldn't find it): if I drank an enhanced mana potion, it was possible to go beyond the storage, which amused me. The town was also interesting, but not profitable.

And now for the opinions, suggestions, and a little criticism: The game turned out to be good and interesting (Oh, of course it's interesting, Booba, Hehe), but I'd probably be interested in seeing more advanced gameplay. It is gradually becoming routine, so it would be cool if in the future there would be either magification (the same as automation) or make a similar garden as in Poison Craft. 

And as for the criticism: You can't normally move the mouse forward in the transitions! The heroine walks through one cell, although I will click on or near the entrance. It would also be nice to have something like a list of tasks or activities so that you don't have to search the Internet for how to open a particular storage location/cells.

And here's what about the new version: the redrawing is interesting, but I just started to go through it again, although the experience will be the same as the first walkthrough)

That's probably all I have at the moment about the game. Thanks for playing!)

PS: We need more plot!) And I'm not even talking about the "plot". It's interesting to see what you'll cook for us.

I'll look at the manual, but as for the transfer, I could transfer in principle.

Hello dear author of the game, I would like to know if there will be a translation of the game into other languages in the future?

I'll say right away about the game: It's interesting, but I'm very stupid because of the lack of a clue for "forgetful" sellers, for whom and against what potions should be mixed. Maybe it's a language barrier, but hopefully it's not because of that. Also, I don't understand how to deal with a thief. she just comes and takes the money((

I'm waiting for an update and small hints against whom and when to use potions)

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PLEASE FORGIVE ME! I got the games mixed up, I'm sorry!!!

When I wrote the post, I mixed up the games and sent it to YOU, not to the one I wanted. But I'll tell you about your game too.:

I've been playing it for a long time (I'll refresh my memory and see what's new), then it was a good story, but it's hard for me to understand it because of the language (as in that erroneous one) I often don't understand, but that's more my problem.

As soon as I review the game, I'll tell you my opinion.

(1 edit)

Hello dear author of the game, I would like to know if there will be a translation of the game into other languages in the future?

I'll say right away about the game: It's interesting, but I'm very stupid because of the lack of a clue for "forgetful" sellers, for whom and against what potions should be mixed. Maybe it's a language barrier, but hopefully it's not because of that.
Also, I don't understand how to deal with a thief. she just comes and takes the money((

I'm waiting for an update and small hints against whom and when to use potions)

we are waiting for the continuation in development, the idea is good, good luck to you developer

troywell попробуй

Hello dear developer, I would like to say that sometimes it is not clear why you lose and I would like it to be written for what reason and also to make it a little more clear what goes into - what goes into + when playing because otherwise the desire to continue is killed that you do not understand what is causing the defeat

потому что нужен впн

This simulator is quite interesting, but the problem is that it takes too many processes, which is why it lags a lot. I would really like to see some work done on optimization. Despite the fact that the game is closed. The game has a lot to develop. and I really hope that the developers will not lose it!