Thanks for your feedback. We definitely could have fine-tuned the difficulty better and we'll be patching it soon if you want to check it out.
As for the arcade cabinets, it was really hard finding good, free arcade cabinets online that actually worked in Unreal within our time frame so that's the best we could find during the jam. I can probably tweak them a bit.
And the modem sound for an arcade machine — I'll have to come up for a lore explanation for it. ;)
Zamzee
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Beautiful environments and awesome transitions. I didn't know what to do so I think your game could benefit from adding a tutorial and having some kind of lighting or other cues to indicate what is clickable.
Also, if the player couldn't progress to another scene until the selected the desired object.
Great story. You did an awesome job with making interesting environments that conveyed what the locations are despite having very minimal detail. Great concept. Would love to see it more fleshed out and incorporating some of the mechanics mentioned in the menu.
Side note on the game over screen the menu buttons don't work.
Interesting concept, great job!
Impressive that you made a multiplayer game for such a short amount of time. The camera worked pretty well for showing both players. Definitely a better solution than split-screen. Volume setting was affected by the control inputs so you can't move either player without changing the game volume. Cool mechanics!
Was a fun driving game. Did a good job of balancing fast-paced driving with a dark environment. There wasn't a lot of heads up for reaction time for getting the pickups. Would be nicer to have the gas cans lit up visually. For a future update make the obstacles something the players should avoid. I liked how we had to get pickups and avoid obstacles. Great job! I enjoyed it.