Hello! Dont worry, Love2d is pretty simple and the mechanics are aswell. Yea I can dm you :)
Zalnam
Recent community posts
Hello! I am looking 5-10 people for a small 2d game where you go up while zombies (or monsters) will hunt you down.
I am looking for: 3-5 programmers, 2-3 artists and 2 game designers.
If you are interested in collaborating my discord is Zalnam or you could reply :)
I have some art to show which type of style you should go for
Here are the errors:
ERROR: BUG: Unreferenced static string to 0: _exit_world
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: Physics3DConstraintSolveIslands
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: Physics3DConstraintSetup
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: luminance_buffers
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: color_upscaled
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: mip_level
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: rb_ssr
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: ssr
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: rb_ssil
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: blur_0
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: back_color
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: back_depth
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: half_texture
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: VRS
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: RenderCullInstances
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: sdfgi
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _enter_world
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: use_dynamic_gi
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: use_in_baked_light
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: ShaderCompilation
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: markers
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: _compression
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: servers
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSolveIslands
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSetup
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: Variant
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @warning_ignore_restore
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @warning_ignore_start
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @warning_ignore
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_subgroup
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_group
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_category
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_flags
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_node_path
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_range
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_placeholder
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_multiline
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export_enum
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @export
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @icon
at: unref (core/string/string_name.cpp:116)
ERROR: BUG: Unreferenced static string to 0: @tool
at: unref (core/string/string_name.cpp:116)
ERROR: 7 RID allocations of type '23NavMeshGeometryParser2D' were leaked at exit.
ERROR: 6 RID allocations of type '23NavMeshGeometryParser3D' were leaked at exit.
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketLargeE
at: ~PagedAllocator (./core/templates/paged_allocator.h:169)
Hello! I played the game for a little and here is the feedback
OS: Windows 11
PC Specs: 11th Gen i3, 16 GB of RAM
Bugs: There was alot of bugs, 1 for example the textures didn't load till I was driving. And it was running around 16 Frames Per Second.
Other: I couldn't even play till the end, its on the trash side but I could see the vision. I would not buy it.
Note that I played on the .console version.