Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Branton Lansdale

12
Posts
9
Followers
4
Following
A member registered Nov 19, 2019 · View creator page →

Creator of

Recent community posts

Due to it being a .exe file, anti malware programs will flag it unless I pay to get the file verified. Since its only an early concept game, I havent put money into it to do that yet. It is however, safe and you can allow it through your settings if you are comfortable with doing that.

genuinely fun game! it had that nostalgia of playing uno, would love to see a version with multiple AI. Ended up playing for about 45 minutes straight. I did have some issues with differentiating colors at first, but grew accustomed to it. The special cards were pretty intuitive except for the reveal opponents hand card, that one I had to waste to figure out what it did. Overall a genuinely fun game. I could see something like this on steam for $5 and I would buy it if it had the option to play with friends!

I like the idea of scoring after beating a room, found a way to cheat it though. The  sequence of rooms is the same and you can get into a corner and just spam your movement keys in a circle and you will continuously progress through rooms. on my third try I got 67, and could get much higher if I tried dodging as well, was just spamming movement. Maybe have the player spawn in the center? or require a certain amount of kills before it lets you change rooms? or randomize the sequence of rooms?

(1 edit)

you finally released it! lemme take a look hereee. Been waiting since you showed it to me

Oh man, it looks like I've got some work to do with the boss room then hahaha. Thank you for letting me know!

(1 edit)

Honestly, that's a neat idea. That would be interesting to see! 
Also, that is indeed an unforseen bug. However I know exactly how to fix it. Thank you for letting me know!! 
p.s. Were you able to find the weapon upgrade? It's hidden

Thank you for checking it out! I'm glad you enjoyed it <3

The controls will end up having a menu with fully custom keybinds. I'm sorry it wasn't clear at first!

As for the boss, I definitely wanted it to be a tad bit difficult, even for a first boss. I was trying to get the feel of retro platformers like mega man and metroid, where its not really explained, but it feels good once you figure it out. If you have any suggestions on how I could better accomplish that, please let me know!

I WANNA COMMIT TAX EVAISON TOO!!!!

Thank you! I can agree that it was definitely short in content. the whole process including making art, sound effects, music, and programming only took about 8 or 9 hours altogether. so I could have added more. I appreciate you taking the time to check it out!

Thank you very much! I definitely tried to think outside of the box for the theme. Im sorry to hear it was difficult for you. i tried my best to balance the difficulties. I had a few different people test and tried to balance by their average reaction time. I appreciate you taking the time to download and try it out. Thank you!!!

I made the game in an old gamemaker studio version (1.4) and I dont believe it supports WebGL. only options ive ever worked with were windows versions. Sorry!