Exceptionally cool game! It totally nails the sci-fi Dying Earth genre: exploring a long dead space, sifting thru layers of culture, trash, etc, but making meaning out if none of it. The rooms are crazy detailed and exact, no bit ever repeated. The "crafted pixel by pixel" method really suits the gameplay/setting, where you ponder over each intricate bit, taking of it what you can then moving on. The fact that each area is 100% fillied with something, even if it's rubble or layers of paint...this is an area that has been lived in so much it's impossible to understand!
I look forward to your future output. Great stuff!