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Yukon W.

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I used Stencyl! It was a much older version than what's currently out there, but I liked it, haha. Hope this helps!

Thank you! :D

So when I open the map, gpu wait spikes and hovers around 30%, only dropping to 20% after I close the menu. However, before I open the map for the first time gpu wait is at 0%, so I figured this might be the culprit. I hope this helps! :/

I have 384.94. I was planning on updating soon, so if you want I can test it out with the latest.

Awesome! Thank you!

Would it be possible to have the game end after a certain sprites dialogue has completed? It could be a checkbox on the sprite, or you could place the ending onto the sprite and mimic the same effect?

Thanks!

Hey there!

I'm running Gearend on a Windows 64-bit PC with a AMD FX 6300 and a GTX 750, and I noticed that after opening the map, the game halves it's framerate until I either die, or I leave an area entirely.

It's pretty much making the game unplayable, as it's impossible to really move anywhere with speed or precision after you open the map.

Other than that and the god ray shader appearing super weird, everything else works fine.

Can't wait to play more of the game! :)

I'm experiencing this issue as well. I'm running on a AMD FX 6300 with a GTX 750.

Thanks man! 😃

I'm already liking what I'm seeing! I like the art style you got going already. Keep chugging along man, can't wait to see what this turns into! :)

Hey everyone!

My name is Yukon Wainczak! I'm a game developer trying to break into the indie scene. I've used a ton of different engines, but right now I'm using GameMaker Studio 2 to make things. I've been using itch for a while and I love seeing all the cool things you guys make! :)

Sick!

Replied to doodrun in iii comments

Thank you for playing and making a video! I'm glad you enjoyed it! :)

Sweet, thanks!

Hey there!

I wanted to try TIC out, but I'm currently camping and I only really have access to my phone. I saw you had a version on the Play Store, but the early access for it is full. I was wondering why this is when anyone could get the .apk from the itch page. It kinda just kills off our ability to get automatic updates... :/

Thanks for reading!

Posted in JEFF comments

A really enjoyable little game with a ton going for it! Couldn't recommend more!

Replied to Liquidus in iii comments

Haha, your second theory is correct! :)

Replied to Liquidus in iii comments

Thank you! I'm glad you enjoyed it! :D I don't have any plans to make a sequel right now, but that could change? Haha. :P

Weekly prototypes are a great idea! This one was pretty fun, keep at it!

Replied to plume in iii comments

Thank you! I'm glad you enjoyed it! :D

Posted in 🐸 comments

A really fun and well executed take on a platformer! A great little game!

There isn't words to describe how amazing this truly is. 11/10 would walk again.

I... I don't know how to react to this... Haha. :)

A very interesting concept. I see a lot of potentional in the idea. The gameplay has a few small issues but is pretty fun, the animation is smooth and enjoyable, and the sound is pretty great. Good work!

Replied to TheOnlyOne in iii comments

Thank you! I'm sorry that happened to you... :O I didn't even realize that was possible, haha. I could make it so that enemies don't chase past a certain distance, but that might make them too easy to deal with... :/

Anyways, thank you so much for playing and for the report! I hope you enjoyed it! :D

Thank you for playing and making a let's play! I'm glad you enjoyed it! :D

Replied to Doxuz in iii comments

Thank you for playing and posting it on YouTube! Unfortunately I don't know a lick of Indonesian, but I really appreciate you bringing iii to a whole new audience! Thank you! :D

Thank you for playing iii! I'm glad you enjoyed it! I'm sorry it was kinda tough, I'm still learning how to make really good platforming, haha.

A kick-ass Ludum Dare entry and overall a fun rhythm game!

Replied to LZinn in iii comments

Thank you! I'm glad you enjoyed it! :D

Thank you so much!!! :D I'm legit crying right now, Haha.

itch.io community » Game Development · Created a new topic iii

Hey everyone!

iii is a little "catroidvania" about a one-eyed cat leaving his comfort zone. Explore underground caverns, gain vision of other dimensions, help the inhabitants, and expand your horizons.

Originally made for Ludum Dare 38 (Jam), iii was a weird take on the theme "A Small World". I build the world so it would be quite small at first, but as the player progresses, they discover more and more.

While this isn't the game's release, (I soft launched it a while ago...) it's a massive update that drastically changes how the game works at it's core!

This includes:

  • New dialogue system.
  • Saving & loading.
  • Revamped sound effects.
  • Added a full soundtrack.
  • A fully featured title screen.
  • Pausing & resolution control.
  • A full tutorial.
  • And many more quality of life changes!

Let me know what you guys think! :)

https://yukonw.itch.io/iii

Awesome! I was just thinking about this a week ago, haha.

Thank you! :D I made the game in GameMaker Studio 2 and cranked out the art in Aseprite! :)

Replied to Carson K. in iii comments

Thanks! :D

Awesome! Glad you had fun! Congrats on finishing your game! :D

It's up! :D

Hey there jammers!

So first off, super big thank you to everyone who participated! This is the first game jam I've ever hosted, and after itch featured it, it kinda blew up! That's super crazy to me, and it blows my mind that I managed to put together an event that would inspire all you guys to make all these awesome games! So I would like to thank each one of you for spending your weekend doing my little game jam!

That being said, I have a quick little update for everyone. The jam has been extended by 3 hours to allow people who just missed the deadline recover and throw up their awesome games! The reason I extended it by 3 hours instead of 1 or 2 is because I didn't know we needed it until about a half hour after the jam. I'm hoping the extra chunk of time will let people get back on the groove and submit their games asap.

Anyways, thank you all for participating, and I hope you all had a lot of fun!

No problem! Sorry for not extending it sooner... :/

Replied to CWTravis in Life after Jam

Thanks for participating! :D