thanks! i was actually thinking a way to select a character and play every one of their appearances, so you get all the dialogue and unique mechanics while you encounter them in a playthrough.
Yukariin
Recent community posts
hey man, finished the game! i really liked week 5!
at the end we get an epilogue for each character and it made me want to check out their journey in the game again but there's no way to do that ingame without replaying several days (and without knowing which days you need to replay).
could we have a feature, after beating the game, to see a character's story again without having to replay the game? like a gallery section.
my idea was of dynamic content. the 3D asset combinations are already in the game so you'd only need dynamic dialogue and expressions according to which repeated optional potions are picked, maybe tailored for adventurer archetype even.
also i'd like potion magnification. i was VERY disappointed when i lost the cowgirl bras because i could keep making the boobs bigger with them. i'd love to somehow use stronger and stronger BE potions even when not needed.
great concept!
some feedback, i know it's a lot of work but the little storylines for each adventurer is amazing, such as the tentacle lover magician. more of those please!
also i'd like to be able to pick at least 1 "wasted" potion without major punishments. i'd like more dynamically generated content depending on which potions you like picking, i like BE so it'd be cool of the adventurers acknowledging getting handed the same potion over and over.
