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Yu3times

29
Posts
1
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A member registered Dec 04, 2025 · View creator page →

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Surprisingly compelling 'incremental' game similar to Plague Inc or Tasty Planet (it's got a grey goo, too). I only feel like that the music gets a bit repetitive, though I do like how it gets more static the more grey goo spreads.

Surprisingly tough yet enjoyable puzzle game!

Cute, charming game!

Very chaotic yet fun pinball game!

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Really creative and satisfying take on an incremental game.

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Really lovely puzzle game, though I feel like it just barely make it in terms of the theme (the countdown timer for the battery feels redundant since the penalty for running out of time is just the same as resetting the level). I can see the countdown bit more on the wire lengths themselves. I still enjoyed it!

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Really fun and smart shooter game! Having the mouse control be tied to both movement and shooting seemed awkward at first, but it ended up making each  level work like separate puzzles for it.

Brings back fond memories of installing nasty malware on our family computer.

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It's an interesting take to turn digging into a countdown mechanic, and the pickaxe does give some strategy in not having to push down blocks. Pretty similar to Mr. Driller.

I kinda wish that the player can see more far down though, especially since the game seems to really emphasize planning out how best to push and break blocks in a way that benefits the player. Otherwise, I often find myself stuck wasting time for the pickaxe or for the right column to be pushed down.

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Cute and relaxing game! I really enjoyed how well hidden some of the critters are, and it's smart how you really had to zoom in and scroll with the parallax background to find them!

More levels please!

Very quirky yet fun 'incremental' game!

Might be the best game in the jam by far, even though I'm not very good at chess :(

The controls took a bit in getting used to, but the game is so fun! You put such good mechanics for a boss fight.

Very creative and funny game.

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Nice, well-polished game. The art and sound are well-done, and I appreciate the 'skill-check' type gameplay as your dungeon-crawling mechanic. To be honest though, the game would fit in the previous "Roll of the Dice" theme more than "Count down", but it's still a nice effort!

Nice, relaxing game. It probably wasn't smart of me to play this with a trackpad of all things though. Good job!

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It's a very creative take for a Tetris-style puzzler with potential, but I think there's definitely room for improvement. It feels kind of overwhelming to have to figure out how different numbers and operations compute together under a short time before the next piece drops, all while the target value seems to change based on which column seems to drop. I definitely think both UI and gameplay pacing can be improved, as I see some potential in this  being a really nice number puzzler (kinda like Drop7).

Very fun and stylish shooter!

Very well-made speedrunning type game. I think the character feels a bit too slippery though. It would also be nice to be able to see far ahead the player because of how fast you're going,  but other than that it feels really satisfying to zip and speed through the checkpoints.

Very nice take on the theme for a sokoban puzzler. I got stuck around Level 8 though, so I think the difficulty curve could be tweaked, but I think does a nice job in introducing its 'ideas' to the player in each level.

Short yet very lovely game! I can see the potential for speedrunning based on the mechanics. The controls also feel very nice and responsive.

Short but nice point and click game!

Really charming puzzle game with a quirky art style and mechanic!

Really enjoyable and well-made bullet hell!

Really well-polished game. It really feels like a microgame you'd play in Warioware.

I had a few problems when trying to start the game, but I eventually got it running. It was a really interesting concept! I like how you inter-weaved the cooking mama style potion brewing with specific instructions and timers with a narrative about running a potion store in the middle of a French uprising.

Pretty solid puzzle platformer. I think sliding the platforms can be a bit finicky though due to how sensitive they feel, especially since you have to click on the sides to move them around. It probably works better with a touch screen than a mouse though.

Really cool take for a tower defense! The levels play a lot like puzzles that make you think about monkey placement and timing. It even has a random map generator which is a nice addition!

Pretty cool bite-sized game, especially for a Pico-8 game!