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(2 edits) (+1)

It's an interesting take to turn digging into a countdown mechanic, and the pickaxe does give some strategy in not having to push down blocks. Pretty similar to Mr. Driller.

I kinda wish that the player can see more far down though, especially since the game seems to really emphasize planning out how best to push and break blocks in a way that benefits the player. Otherwise, I often find myself stuck wasting time for the pickaxe or for the right column to be pushed down.