Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yttirum

4
Posts
2
Topics
A member registered Jun 15, 2025

Recent community posts

(1 edit)

I’m guessing the 7th Corruption will be the final stage  but what will it be? Dronification, or something entirely different? Most enemies are already dronified humans, so what could possibly come next?

And what about the Warden? The Warden appears to be a fully autonomous, living exosuit, completely empty inside and possibly equippable by a non-corrupted male player. Maybe it’ll be introduced in the next update. Who knows?

It’s currently possible to solo the Chapter 1 and Chapter 2 bosses, but the Chapter 3 boss might be much harder. The Warden is already incredibly powerful and seems designed to require a team to defeat.

(1 edit)

Alright, but when you get captured, you are sent to jail either processing level if it's infected old guardians, which counts as imprisonment, even you have high rep with Old Guardians, than true faction join like maidforce or other few factions

I like general faction system in this game, but only thing that I dislike is that some factions can't be joined by the player.

Old Guardians
This faction should have been joinable since most humanoid members of it act programmed or brainwashed, like awaiting commands or directives. It would make sense for the player to have the option to join this faction. For example, if the player has a mid or high reputation with the Old Guardians and is sent to the Processing level, they could acquire a "Hypnotised" or "Brainwashed" status modifier and faction outfit upon joining.

Angels
The Angels faction, despite featuring faction-specific restraints, functions more like a repless faction than a fully joinable faction. It should have been joinable in some conditions, having high rep with angels and low rep with demons and the blessing of light. Most members, like Orb of Light, use light-based abilities. 

Demons
Demons are listed as a faction in the journal but function as a repless faction with no actual members.

The general idea is that Demons could become a joinable faction under two conditions: having a negative reputation with both gods and most factions. Since gods typically assist with removing restraints and giving keys and provide valuable quest rewards, and a lot of factions offer friendly support that eases player movement and combat, joining the Demon faction would grant certain buffs and a special faction ability that gives players the ability to use demon-related abilities.

About two factions that should've been improved.

Cult of Bast
Currently a joinable faction, but the player’s role feels more like a partial member rather than a full member of the Cult of Bast. The faction is primarily composed of catgirls who, when attacked, have random dialogues about blessings. If unprovoked, their friendly dialogues often reference “becoming a catgirl”. This blessing may imply transforming into one of them, as they attempt to help the player by bonding them through restraint

Dressup Co
The faction is joinable but lacks most asylum- or hospital-related restraints despite having some variety. Their restraint options could be expanded.