Thank you for the kind words. The theme is 3...2..1. and in the game you climb 3 cubes, then 2 cubes, then 1 cube. You can even see the cubes been portrayed in the theme in their side representation.
Recent community posts
Cool Game! I really like the effects, very pretty, and the gameplay is fun. I was dying too much though. When fast mobs start attacking close range, it's hard to deal with them because the gun is too far from the player to hit them and it feels unfair. But other than that it was very nice!
I really like the concept of the game. The healing/ caring clicker is a neat idea! I would make the things produce coins on the timer though, and make clicks responsible only for the healing, because now the most effective strategy is to buy the most expensive item you can and click only on it, without caring about other animals/plants. Nevertheless, a fun experience!
Wow. You noticed the the features i considered best parts of my game. The most challenging was that arrow thingy though. Making it stop on the edge of invisible circle but still rotate required some trigonometry which always confuses me. Glad you liked! Thank you!
Hmm. Sounds pretty cool actually. I kinda tried to acieve that on purpose with idle ship . I succseeded with two, but with three it eventually was accelarating towards some planet. Thank you for playing and bringing some insight too!