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YKT_Software

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A member registered Apr 25, 2021 · View creator page →

Recent community posts

i am interested in a bunch of your monsters but i am unclear on what directions they offer... im making a game in stardew valley style view and would need them 4 directional, but it appears they just have 2 directional attacks and movement, right?

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ah nevermind. i just saw that there is an additional (correct) 16x16 one as extra file. sorry!

I just send you the mail. Btw. i forgot to add that the matter is not super time sensitive, so if it takes a little longer to finish everything, thats no problem for me. forgot to add that :D

hey there. nice work again :) 

btw. i did send you an email a few days ago about some commission work, but you didnt get around to mailing me back yet. i was thinking a little bit more about it and i guess you can disregard it and i will write you a new one in detail about what i need.

btw. do you have / use aseprite? i could send an example file. if not, i could send you the layers separately to explain what id need.

thank you for this! appreciate it! :)

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awesome! thank you very much! Btw. im just looking through the interior files (sorted via theme) and it seems the first one (generic) is missing a lot of the shadows when comparing them to the other themes

Hey there, im just trying to get your assetpack to work in my game and i really like the 3D walls in your roombuilder. but im not sure if im just not seeing it or if it really doesnt work but when i use 3D walls i basically cant use any of the different wallpapers or any other wall decor stuff, right? or is there some secret connector? because i can use like the halloween wallpaper but only on the full walls. i cant fit the edges with it though... am i missing something? do you plan on adding this?

yes ive seen that one but the problem with this is (at least for me) that everything is too small :D

like when my base character is 2 tiles high and 1 tile wide (like the ones in your jrpg kit) then a door with 16x16 is of course too small. and as humans are generally taller than wide i find the 32x32 sets of yours to be a better fit. probably depends on the personal definition of base tile size though. just thought id let you know. i bought a bunch of the 32x32 though and am looking forward to make them ready for my game :)

Hey there. Granted, im not an artist but im using a 16x16 base in my game, which means the smallest tile is 16x16 pixels. i now bought your osaka set that claims to be 32x32, just like the jrpg characters but the jrpg characters are basically made up of one tile width (+-) and 2 tiles heigth, which would mean that they are usable for 16x16 base games.

and the osaka set is fit to this so its basically 16x16, at least how i understand it. Take the flagpole for example. its 2 tiles high and 1 tile wide, just as the characters so they are 16x16. maybe you want to include in your description that they would be working for 16x16 as well

Thanks for the reply. Ill be waiting a bit longer then. i got enough to get going and flesh out all the mechanics. i will add in the updates as soon as they arrive :)

Hey there. i just bought your animal pack and you said you would be adding more animals and seeing that it has been quite a while since this pack has been updated im wondering if you have some kind of timeline for the new ones :)

preferably the sheep and goat first would be awesome. and do you plan on adding something like deer / wolf / boar (with attack animations for wolf and boar etc maybe)? id buy them as separate pack instantly.

the animations are very nice by the way :)

Did you get them? im looking for them as well and i dont know if im missing something