Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

YJ Project

58
Posts
6
Topics
2,143
Followers
2
Following
A member registered Nov 10, 2024 · View creator page →

Creator of

Recent community posts

Thank you for your trust! Although we release major updates very frequently, we have a lot of planned content that will take a long time to develop.

We are currently working on the game's core mechanics and testing the first level. At this point (v.0.6.7), only 2/3 of the first level is available. In our roadmap, we mentioned that we would start adding new levels after the main work is done.

Hello, thank you for your feedback! Yes, the controls need some work. We plan to improve keyboard controls and tweak the controllers in July. (v.0.7.9)

In-game music is available from version 0.6.6

At the moment the game has no end and no way to get past the first level, we're in the process of building a strong foundation right now

We currently have pc and mac versions of 0.5.5 for free here and 0.6.6 on Patreon.

Thank you ^^

Yes, this is indeed true, and it is not a bug, at the moment the game is missing some of the sounds. Namely:

In version 0.6.6 there is music in the main menu and in the level, as well as ambient in the level, no sounds.

In version 0.5.5 there is only music in the main menu.

Yes, this happens completely unpredictably with different builds. We don't know the exact solution

There are two options for creating the game. We chose to create the details first and then build the world. Both options have their pros and cons. Patience, fuzzies ^^

Yes, there is more graphics than gameplay in the game right now, as we are following the roadmap. Right now we are working on the level building logic and interface. Also, the first phase of development includes improvements to minor animations and combat - that's also very soon. After we finish doing the foundation of the game, we will start expanding the gameplay time, namely creating new levels. 

Thanks for the feedback! We're trying to hurry up and add as many improvements as we can, but it still takes time to do it all.

Yes, the game will be coming to Steam in the future. Other languages will be in the game, but after major updates.

Share your impressions after interacting with the world of Nine Lives of Yoki! New feedback and suggestions for improving the game are always welcome ^^

Sounds are an integral part of the game, so we are gradually saturating the game with new music and sounds. But we will add most of the sounds inside the game (like walking or fireball sounds) in a separate update when all the main aspects of the game are ready.

Sometimes a snowman can mirror the NSFW scene or break by entering blocks. We are aware of this issue and plan to significantly improve the AI of mobs to fix a number of similar issues and improve gameplay in general.

We regularly fix bugs and improve Nine Lives of Yoki thanks to your feedback.

If you find a bug or something that seems strange to you, please share your findings with us by describing the problem and attaching a screenshot.

Phase 1 (up to level 1)

Creation of the primary mechanics of the game: the game character and almost all of its features, the first hostile mobs, textures, animations, some of the music, UI and so on. This phase is the most difficult, as this is where the foundation of the game is born.

Phase 2 (Level 2-5)

Adding new levels, new characters and new mechanics. In addition, we will add complex mechanics that would have been difficult to add in the first phase, such as RPG pumping and bosses.

Phase 3 (Frostpaw)

Open world, mini-games, quests. The most anticipated phase that will change the perception of the world of Yoki. You will get to know the inhabitants of Tail Valley, you will be able to trade, build and explore the place!

Phase 4 (6-10... level)

Universe Scaling Up. Expanding the game to its final scale, adding everything that hasn't been added before. We will no longer be distracted by developing completely new mechanics, there are just more variations of enjoyable game elements :3

Phase 5 (???)

We get a lot of questions about “When is the Android version coming out?”.

We are actively adding important elements to the game to make it more fleshed out before releasing versions for other platforms.

The Android version will be released in the summer/fall of this year. The Web version will be a bit later after that.

Soon ^^

Yes, an update (v.0.6.6) just came out on Patreon with in-game music and ambient music

Yes, we're already working on it ^^

An Android version is due out in the summer

Yes, we are already preparing to create an Android version, but we need time.

The android version will be released sometime in the fall, but things could change

We share details of the development with our patrons. We also share more updates every 10th of the month in the development log here. We are doing our best to saturate the game with more content as soon as possible.

Hello, updates go out every 10th of the month on Patreon. The next public version will be released most likely in mid-April.

Hello, thank you for your question! We are currently working on the core mechanics of the game so that we can then release a separate update with all the sounds. By the way, in the next update (0.6.6) we will add music and ambient for levels.

Yes, we are planning to release an Android version, we need to add quite a few more features before that, but most likely that will happen next winter.

Probably not

We have plans to add other languages, but we will consider adding Spanish +

At the moment the collection of flowers and the ending of the first level are not ready, this will be added later 🙏

^^

We have plans to release an android version, but we need to finalize many more details to start adapting for touch screens. 

Thank you! English translation in progress, we will publish the book on Patreon.

Thanks! Yes, these games are of the same genre as Terraria, but we will see more differences in future updates ^^

Yes, this may seem counterintuitive, but it has its own explanation. As the game updates, you will see a more interesting system unlike most games.

The game is missing sounds for now, we will dedicate a separate update for that. Right now only one soundtrack is available in the main menu.

In order to increase the number of starting hearts in the game, the RPG system will be used in future updates. (not possible now).

To restore health you need to destroy 4 mobs, but this mechanic will be changed in future updates.

At the moment there are no mechanics added to the game for passing levels, this will come in future versions

We are pleased that you are following the progress of the game update, thank you! We will be improving the combat system significantly in the coming months.