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Yikal

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A member registered Nov 06, 2015

Recent community posts

I solved it!

I hadn't created a C# solution because I wanted to play around with the addon in a new project.

Seemingly, C# addons can't be loaded in Godot .NET without creating a single script and building the project.

Sorry for the confusion!

Thanks for your help!
It still does not load. The GD version can be loaded just fine though.

I'll see if I can debug the addon load issue.

I tried to load the .NET version of the addon in Godot 4.7.2 .NET on linux but got a generic error message:


Unable to load addon script from path: 'res://addons/mold/Editor/MoldPlugin.cs'. This might be due to a code error in that script.

Disabling the addon at 'res://addons/mold/plugin.cfg' to prevent further errors.