Hi everyone! We just released Living Forest, a tree lifecycle & chopping system for top-down Unity 2D games. We built it while working on our own game, Deadstead, and polished it into a reusable pack.

What it does
- Trees grow from saplings, wither, die, collapse on their own and rot away - then a new sapling takes their place
- Your player can chop at any stage: hit reactions, cut marks, the tree falls away from the player, logs bounce and stack
- Dig out the stump for planks and a sapling grows back
- Oak (Summer, Autumn, Snow) and Pine (Summer, Snow), 3 sizes x 3 health stages - 45 prefabs
- 21 sound effects, leaf-wind shader (URP), particles, demo scene with an 8-direction woodcutter

Unity 6, URP 2D, 32 PPU. Feedback and questions are very welcome - we'd love to hear what you'd want in the next pack!

