Thank you for the kind words!
ycakegames
Creator of
Recent community posts
Cool Idea and nice execution! The sound and sprites are quite nice. It looks pretty cute when the skeletons sleep under the blanket :).
The fact that I was motivated to try again and again really speaks for the game.
But I still never got beyond two sleeping skeleton. I think like the game might feel much fairer if the time zombies stay in graves is increased (maybe twice as long is enough to make a noticable difference)?
Really impressive implementation of the theme and special object.
Sometimes when I changed the gravity the camera gets reset in a disorienting way for me. But I think getting this "right" is pretty hard... maybe changing it to a multi-step process like this would help?
1. Freeze the player
2. (Slowly) rotate the camera
3. Unfreeze the player
Overall really cool game!
Really faithful implementation of the theme and special object.
And the game is also pretty fun to play, great job!
The web version was really small and the text was hard to read, you can add a fullscreen button in the itch settings for the game, that would help a lot I think.
The linux version worked great though <3
Good game with a funny premise and intro! As others said: The blaket mechanic is very cool.
I missed a few jumps that I felt like I should not have missed. Maybe making the collision shape for the blanket a bit wider would "fix" this
All in all a fantastic entry, also funny that we both had an idea about a magic blanket :)
Really satisfying game and nice simple artstyle. The main snow, cleaning mechanic is quite impressive, great game overall!
Though I think it might be a bit too easy that you can simply left-click spam your way to victory. Maybe having only a limited amount of uses of the the snow plow and volunteer skills for example would make for some cool and tactical gameplay?
Nice and clean execution of the theme!
Though I felt like it was a bit too easy to simply throw away large items like the guitar. Maybe there could be rewards for not throwing away as many items as possible? Or maybe that's already how it works and i did not get it :).
Unbelievable that you managed to create such a good track and nice graphics in a single day, congrats!



