Cool idea but it's long to reach a point where you actually need to freeze time to avoid spears. I would have liked a more chaotic game with a lot more of spears thus needing to blow the whistle many more often
yazatos
15
Posts
3
Followers
3
Following
A member registered May 19, 2018 · View creator page →
Creator of
Li and Yok are two young twins discovering the joys of apothecary. Together, they must collect, mix and deliver potions.
Recent community posts
Great demo, love the look and feel and it always play nicely! However can I suggest you to have an option to run without having to hold the dodge input? I really don't like this input in souls game because 1) it adds delay on the dodge 2) it also adds delay on the sprint start 3) a lot of players like other sprint mappings. And I don't mean like being able to remap the sprint, but a proper option to map another input AND deactivate the delay system on the dodge/sprint.
It's a lot of words for a simple suggestion and maybe something you already have in minds, but I though it's worth the share. Anyway great job!


