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YaxWorks

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A member registered Aug 13, 2025 · View creator page →

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You can join discord if you want, but here is good also

There is a tutorial popup about the inventory shortcut, but you are absolutely right about the interface button for it.

Of course I would want more feedback :).

Thanks for playing!

Playtest is being verified by Steam at the moment, will release it ASAP

It's finally up:
https://store.steampowered.com/app/4767390/Game_About_Botting_in_an_MMORPG/

Glad to hear someone is interested enough to wishlist it on steam :).

Its currently in the verification process by steam. Coming soon.

On level 11 the north town gate unlocks

The levels are unlimited now :P, it will just take a lot of time because the mobs will eventually give 0.001% of exp to level. Keep in mind that the saves won't persist between updates on the web version, so if you really want to put your time into it, then I suggest desktop version.

I'm still considering how much of the content will be available in demo. I think at least 2 more hunting grounds and class ascension as prestige mechanism.

North city gate gets unlocked on level 11

North city gate unlocks on level 11

The bot shop is now in the game :), now working on more bot modules - Auto potting and auto casting.

There's some basic tutorial now in the game :)

You select enemy with left click. When its targeted then you need to be in close range and stop moving. Ill add a controls tutorial in game.

Working on it 😅

Current bot progression is a placeholder. Your suggestion is actually my plan :D. Players are going to sell gold for $ and then use those $ to unlock new Bot extensions. The botting would be cool indeed, but dont want to overscope the game :/

Thanks!

It's coming soon. I plan to have at least 9 classes.

I'll add it. Thanks for playing and feedback :)

Thanks <3

Hello!

I've just released prototype version of my next game - Game about Botting in an MMORPG.

It's an Incremental Idle RPG in which you gradually unlock new Bot Modules to eventually automate the whole game.

You can check it out here:

https://yaxworks.itch.io/game-about-botting-in-an-mmorpg



Well that's one way to play it :D. Thanks anyway!

Yup, that's all for the demo :). Do you mind sharing how long did it take you to do all that?

Nice, congrats! Did you enjoy the game?

After a few upgrades it gets easier :).

Can you share more info? You mean the autofire skill node?

Thanks <3

Thanks!

There are. Press escape to open main menu :)

it is killable, just not always. Little rng there :)

You can control the volume in the settings. Escape->settings. It might nit be convenient in the web since escape closes fullscreen mode. I'll add a settings button in the skill tree view.

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Congrats and Thanks! 🙂

Thanks, glad you enjoyed it 🙂

Hello Everyone,
I've just launched itch page for my new project - Pixel Orbit. A new Incremental Idle Game with a Space theme.

https://yaxworks.itch.io/pixel-orbit


Pixel Orbit is an Incremental Idle game in which you defend Earth from incoming dangers. Collect gold, develop your Skill Tree and strengthen your defenses to repell the attackers.

Key Features:

  • Skill Tree Progression - unlock upgrades, new turrets, automation
  • Satisfying Gameplay Loop - last longer every next run
  • Various Enemies - the longer you last, the more difficult the enemies become
  • Bosses - every minute mark new boss emerges

That might be the reason :p, you can upgrade units too - by clicking on the tent. Soon I'll release metaprogression part of the game, lots of balancing changes (including frostbolt buff).

Did you skip the tutorial? :D

It's better vs high armor enemies. However it is indeed too weak. I'll buff it up.


Thanks for playing anyway!

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Thanks 🙂

it's so you can actually lose :p. Guess I should make it more clear.

Thanks for playing!