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YaxWorks

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A member registered Aug 13, 2025 · View creator page →

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There are. Press escape to open main menu :)

it is killable, just not always. Little rng there :)

You can control the volume in the settings. Escape->settings. It might nit be convenient in the web since escape closes fullscreen mode. I'll add a settings button in the skill tree view.

(1 edit)

Congrats and Thanks! 🙂

Thanks, glad you enjoyed it 🙂

Hello Everyone,
I've just launched itch page for my new project - Pixel Orbit. A new Incremental Idle Game with a Space theme.

https://yaxworks.itch.io/pixel-orbit


Pixel Orbit is an Incremental Idle game in which you defend Earth from incoming dangers. Collect gold, develop your Skill Tree and strengthen your defenses to repell the attackers.

Key Features:

  • Skill Tree Progression - unlock upgrades, new turrets, automation
  • Satisfying Gameplay Loop - last longer every next run
  • Various Enemies - the longer you last, the more difficult the enemies become
  • Bosses - every minute mark new boss emerges

That might be the reason :p, you can upgrade units too - by clicking on the tent. Soon I'll release metaprogression part of the game, lots of balancing changes (including frostbolt buff).

Did you skip the tutorial? :D

It's better vs high armor enemies. However it is indeed too weak. I'll buff it up.


Thanks for playing anyway!

(1 edit)

Thanks 🙂

it's so you can actually lose :p. Guess I should make it more clear.

Thanks for playing!

https://yaxworks.itch.io/card-conquest

Hello, I've just released the demo for my Tower Defense/Roguelite/Deckbuilding(coming soon) game.
It's playable in the browser. Would love to hear some feedback.