Could be the game but check that it is not a nkey rollover issue.
https://www.typequicker.com/tools/keyboard-rollover-test
Yasri
Recent community posts
update: uploaded anylinux versions of appimages. uploaded copies of my repos for each games into their folders if you want to run the builds yourself on github.
powerglove-reloaded, tigerclaw = runs on alpine linux(server os), so should run on anything that has a gui.
powerglove
1. requires user install gamescope. It is not feasible to bundle
2. Game tries to use a memory range that modern linux kernels block, gamescope works around the issue.
3. replaced the variables in the ini to custom ones. that have gamescope control fullscreen/scaling. its a integer upscale to the users max monitor resolution, so should not add any bluring.
4. also added a fps cap in the ini, since the game logic seems to be tied to the fps.
Made a appimage of tigerclaw, powerglove and powerglove reloaded (Linux Version). Should have all the dependencies bundled. If the dev wants me to take it down or use the appimage officially, just let me know.
https://drive.google.com/drive/folders/1dSpKW2UjO-hbhtje6hQXfya7RkPodAwn?usp=sha...
If it does not launch try installing gamescope it will auto try it if installed. Older games can break with wayland, and I do not want to balloon the file size including the hole x11 or gamescope stack.
Made a appimage of tigerclaw, powerglove and powerglove reloaded (Linux Version). Should have all the dependencies bundled. If the dev wants me to take it down or use the appimage officially, just let me know.
https://drive.google.com/drive/folders/1dSpKW2UjO-hbhtje6hQXfya7RkPodAwn?usp=sha...
If it does not launch try installing gamescope it will auto try it if installed.. Older games can break with wayland, and I do not want to balloon the file size including the hole x11 or gamescope stack.