The following command worked for me:
xattr -c /Applications/Pixelorama.app
It is snake-like so you could play just like a normal snake game.
But please don't! In this game, you have to act like a spade to dig the seemingly meaningless super thick "walls". After that real food will be spawned and you can eat it to earn points.
Two players can battle with each other under such rules. Take the best strategy for you: safely accumulate points, take risk to earn more, disturb the board or chase your opponent... and avoid sudden death.
Itch.io link: https://yarray.itch.io/spades
Some screenshots:
Thanks for your feedback! I'm very glad that you find these issues. It is intended to leave a black "gap" while eating up the orange, in order to force a player to make some difficult movements (like a sharp turn) to connect the route. The yellow food at the cross issue is known and hopefully a better spawning algorithm can avoid it. Currently you can only follow the pink route without any digging to eat that food, or keep eating fake(orange) food so that more yellow food fill the neighboring areas.
Music & sfx are also what I wanted! Thinking to include some electronic styled pieces.
Glad you like it! In fact I was a little worried about the idea at first since the rule of dying is not that straightforward.
Polishing the game is on my plan: some graphics, some music, a more compatible web version at least. If my spare time permits, I will also try to explore the possibility of two player mode.
Yes it is browser playable! I exported it using Godot 3.1.2 and I think there may be several problems:
I would like to add the Linux version but the uploading always failed. If you still cannot play the html5 version please let me know. I will tell once the Linux version is uploaded.