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Yami-Savvy

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A member registered Feb 26, 2025 · View creator page →

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I FORGOT TO MARK IT AS RELEASED RATHER THAN IN DEVELOPMENT NOOOO

no. you get 20

there's no indication if you got all endings in this one! That extra scene was actually a lage addition to the first game, so I didn't think to add one to Citron. There are three endings and three scenes based on what food you ordered (those scenes all have a black background, so you can distinguish them from the actual endings)

there will be a lot more lore added in the next game! I purposely left the situation with Naomi (along with the binary speaking character and the shadow figure) up to interpretation in Citron, but there will be more definitive answers about them later on.

GUYS GO PLAY THE SEQUEL TOO

Amanita Citron

thank you, I'm glad you liked it! I hope you'll continue to enjoy this series!

yayayay I hope you'll like it as much as the first one!! Take your time with it!

cottagecore and weirdcore is the perfect way to describe it! Glad you liked it, hopefully you'll play the sequel that's releasing today!

Thank you, I'm glad you enjoyed it! I hope you'll stick around for the next installment, which should be releasing on the 23rd if all goes well.

i choked on water when i read this holy shit

A sequel is already in production!

Glad you liked it! I loved your video!

Thank you for your kind words! I'm glad you learned something about mushrooms lol. When I first started working on this game, I didn't have the mushroom theme planned. I ended up drawing Muscaria after Virosa and realized "Wait, a mushroom theme would be really cool!" and just went with it. Important to note is that amanita muscaria has hallucinogenic properties, which aligns with Muscaria's declining sanity.


Yeah, the main complaint I've had is about the font. Which is understandable, because I hate how the I looks too. I think I can change it to another Delius font for the next game.


There's no real symbolism behind the blue shirt. The red shirt is important because of the connotations related to red (like violence, blood, etc.) which represents the hero's play style. But it also connects Muscaria and Virosa, because they gave her an "muscaria" colored shirt. It just kind of represents that they both need each other; Muscaria because Virosa is the only reason they're alive, and Virosa because she wouldn't have been able to progress in the game without this shop.


Virosa's mushroom form is symbolic and not something that actually happened. Muscaria perceived her in this monstrous form partially because of their mental state and worsening perception of her, and because Virosa's way of playing the game turned her into a worse "monster" than the actual enemies. It's symbolic of how players can do horrible things in video games, to the point of seeming worse than the antagonists. So yeah, Virosa never actually turned into a mushroom monster.

thank you so much for this review!!

It's actually over 130 downloads now, but still. You can also download it at https://yami-savvy.itch.io/amanita-august

(also this was turned into gif form by my brother!!)

Well, I'm not done with this world or the characters yet, so we'll see what happens in the future! I have a lot of things to plan and a lot of ideas to work with.

awww thank you!! I'm glad you liked it! Hopefully you'll enjoy some of the other visual novels I have planned for the future!

For all the people that are here from ManlyBadassHero's video, here are the ref sheets for the characters!

Amanita August is a short horror visual novel (about 10-20 minutes) about running a totally normal shop and supplying the kingdom's chosen hero with equipment for her quest! Just make sure you give her the correct items she asks for.

Download for free at https://yami-savvy.itch.io/amanita-august