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yamex

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A member registered Jun 10, 2025 · View creator page →

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amazing game! large variety of "relics" as well as very balanced, the graphics aren't the best but they are still really good, however i still have a few notes :

- the UI is really weird when not in full screen? it gets cut off on the right, also the UI could be just a little clearer (i didnt notice the hands and discards untill the middle of my run)

- the sfx are really good, but the background music is very bland

- all the relics are amazing to use together and finding the perfect clothing is the best feeling, but is it just me or did "bulk shipment" not work? i tried to put 5 green headbands but it didnt go off ):

- an outline or an effect to show when you select an item would be nice, i had a hard time noticing if i had something picked or not

those aside, this game was going for a balatro feel and absolutely nailed it along with the theme!

(i wish the washing machine had an animation though)

overall : i like this game and will play it more even if the jam ends

Very simple and fun puzzle game, its harder than it looks!

the graphics are very cute and the puzzles are great, i was surprised by the lack of music or menu sounds though. . .

the only thing that bugged me in the game is the player continuously moving, usually in puzzle games that utilize a grid it would be better for each key press to only move exactly once, but i got the hang of it after the third level so im not really complaining

very well-made, the art is beautiful and very clear, the gameplay was simple and easily understood, even the random effects where easy to figure out!

A bit shorter than i expected, and i felt a light-horror in the theme of the game.

the gray areas in the top and bottom are a big problem though, but the only one.

good job!

i mean i though that at first, but there are still cases where the black and white are spun together

I'm sorry to hear that ): 

I've gotten similar feedback from everyone who tested it, if i ever work on this again ill probably have to remake the movement.

thanks for trying the game <3

very fun game! while trying to aim the boomerang is hard spamming it usually works, in my first run i completely missed all the extra boomerangs and went head first into a red snake XD 

this game feels like the original legend of zelda. (:

although while i was playing it suddenly took me to the main menu? when i pressed play it took me back where i was so i didnt think much of it.

the only note i have is that the cursor might need an outline so it can be seen easily

overall its a really good game👍

ill prob tweak the code for the spin decay, for the most part i've split the formula in two, one half for the base decay and another for variable decay.

did you feel the sword was hard to get moving or too easy to stop?

ok wow this was an experience? (not sure if good or bad, it was an experience)

at first i just felt confused, driving in the road with no music , dodging little obstacles with the occasional cat rescue,

and then i collected them all and the music started, i genuinely lock in,  the road patterns were hard and some times impossible and the QE event WHILE driving was very challenging for me, but a good type of challenging

i liked the art at the begging along with the small dialogue box at the start, but i do think the rest of the art in-game could be better, also maybe slow background music before the boss?

this was a short and challenging game, good job!

this is very fun XD, and also harder than i thought

aww man ):  i checked the game and it seemed fine. . 

almost everyone who played it told me spinning the sword was hard, i probably overtuned it?

ROGUELIKES MY BELOVED

ok this game is pretty cool, the art is simple, good gameplay, but there were somethings that threw me off

the game scaled pretty slow the entire time (don't know if i just didn't play enough, i got to wave 26 before stopping) the speed upgrades barely felt noticeable, however, neither did the enemy scaling so the game still felt balanced (would've loved for it to be faster though)

the music felt calm but intense the whole time which made me anticipate something so i was suprised to not see a boss.

overall this game has a really cool idea and fairly good execution!

very fun puzzle game! and a cool idea.

the drawings are cool and the gameplay is simple but addictive, good job!

I do feel like the game is short though, but the final boss was cool.

also some sort of progression would've really made this game hit for me, upgrades after each wave would give a form of scaling for the player.

overall nice game 👍

i got a solid 4 ratings (1 is my friend)
https://yamex.itch.io/whirlwind

got allot of comments from my friends about the balancing in this, would love other devs opinions

https://yamex.itch.io/whirlwind

did everything by myself (which is why the pixel art is bad XD) 
although i did have friends for moral support

https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4717162

gotta love the sheer randomness in this game XD
very cool art style and fun pokeranger-style fishing, my favourite part were the small side quests 

honestly after playing endless, i think they're pretty balanced (and very fun)

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very funny and serious game! not really a fan of incrementals but i found the art style charming.

the cutscene at the beginning reminded me of "wavedash.pptx" from celeste XD

however before buying the top employee, my money counter wouldnt go past 24 (it just drops to 5 immediently) not sure if its purely visual or a bug (doesn't really affect the game that much since most people would buy the top one first i think)

btw this is prob the first serious game ive seen made on Gdevelop, good job!

very fun game to be honest! the art style is charming, most of the powerups are just "win more" despite their downsides.

very high quality, the art is amazing and the end screen is beautiful. the musci is very calming and reminds me of donkey kong.
fun platformer, however, im not sure if it really follow the theme that much? i guess it still counts

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probably the best game i tried so far!
while not the most engaging its very addicting and fun to just watch the planets spin around

i guess my only note is that the tutorial was in the description instead of the game itself, it took me a minute to figure out how to make money.

Pretty fun game actually! reminds me of old arcades.
Im not sure if the flip mechanic is really considered "spinning" but i see the sense behind it

overall a solid game while its simplicity gives it charm i still found it a little bland (although if you made this in 2 days i really can't blame you T-T) 

Alright so if you use the fast spin at the very start the score glitches and turns into an error message (i cant see the entire message but it says "argument "x" must be "int" "float"-

Very cool puzzle game, didn't beat it completely because i couldn't get the poison to work? also the placing mechanic would sometimes just put the gear back without placing it.
still a solid puzzle game

very intresting gimmicks. 

i personally still dont understand how the black dancers work though . . .

its was still fun.

I love this idea <3

thanks for the feedback! 
i just patched the sword size bug (it was a very stupid mistake )
I don't really know what to do about the controls though . . . 🥀

what can i say . . this game is peak
ok for honesty tho, this game gets a solid 7-8 /10 from a programing standpoint
the dialogue isn't bad, the jokes are always funny and never too much.
i enjoyed every part, and the sudden switch into a new combat element surprised but was very welcome.
only flaws i found were 1-cutscenes and some dialogues felt very long

2- there were some issues with collision in the cavern where you could solve the puzzles too early


other than that this game was fun, keep it up <3