I didn’t really get it does the game end when you find the door?
Yamed
Creator of
Recent community posts
Hi,
I wanted to try your game, but I noticed it's over 600 MB, which seems a bit much for a small game. One possible reason might be that you're using too many textures or very high-resolution ones (like 4K), or both. I’m not sure which engine you’re using, but for example, in Godot, it’s possible to reduce texture resolution before exporting the game.If you lower the texture sizes enough, you could probably cut the game size by half or even by a third. That might even make it playable directly in the browser via HTML5. For example, the game I posted can be downloaded at 400 MB, which is still quite big, but that’s because I overdid it a bit with the texture quality. I made a second HTML version where I reduced all the textures to 512 x 512 px. The game was only 80 MB when exported. But there might be other reasons too, maybe poor compression from the engine, I don’t know. I hope your game gets more visibility X)
I tried to leave the house but I keep getting killed every time. I haven’t found any way to escape. Not sure if that’s on purpose maybe it’s part of the game’s idea, like being stuck in a loop? But yeah, I’m totally stuck right now.Apart from that, I really liked the camera effects when walking it really changes the feel of the game. The graphics aren’t amazing. But the concept is cool, i think if you improve the visuals and add a strong story, it could turn into something really interesting!
I finished the game, it's good. At first, I was a bit lost, but then I figured out the patterns. You just have to go to the first planet, work a lot to earn tons of money, then go to the second planet to buy as much food as possible and the compass to Earth. And that's it straight to Earth to destroy it, yeeee XD
The intro cutscene was nice! At first, I was a bit skeptical I thought it was just a game where you avoid asteroids and destroy enemy ships. But then there were planets too, which I thought was cool. I liked the character art style it reminded me of Undertale. I didn’t get very far, but I think there’s a lot of potential if you improve the space section maybe even add ship management, with crew members and different rooms.
