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yaman1648

4
Posts
1
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A member registered Sep 08, 2017

Recent community posts

I see you implemented a new save system, which makes me glad and sad at the same time.

Demo seems mostly same some rooms changed,ending message is gone.

The code needed and angle shooting to progress feels like secrets, not like early game progression it needs to be bit more obvious this early on.

The first boss improved a lot bug spawn feels like most RNG is removed from it, some attacks that seemed unavoidable can now be avoided.

Great work overall.

Looking good.

I think the trigger for Glob was pretty cool, can't say anything about the fight as wave ruines it.

Events triggered by progress or some upgrades can be pretty cool, especially if they are bound to an area and feel unexpected first time.

Oversight? you weren't planing to use this save system for the final game where you?

Looking great, after I got bored with the demo I gave myself all the upgrades(sorry cound't resist) It showed me some decent differences with Super Metroid and some real good effort in making back tracking worth it, I have als met Glob.

Can't wait for the full game good metroidvania games are rare and far apart, and this heading to become a classic.