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Xrthrx

80
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A member registered Mar 26, 2026 · View creator page →

Creator of

Recent community posts

I really liked the art style and grapple mechanic here, but the movement felt very loose and fast. I also didn't really feel like it was clear what I was meant to be doing, but I had a lot of fun regardless!

This was a lot of fun! I saw a cute frog game and knew I had to give it a go, but this is so great! Loved the art style and the music, had a lot of fun with the puzzles, ate several snakes and had a great time on the way.

Great work, Tommi!

I absolutely love the idea here, it's a lot of fun and the artwork is so cute! What you've made is really dope, but I must confess I didn't have much of a clue what I was doing so I was banging my head against the wall a bit. That said, I would gladly bang my head against the wall again!

This was such a beautiful game and I really enjoyed my time it. Such a creative take on the theme, and I loved that life kept moving even if mistakes were made (I may have let the dog hang around the cake too long)

Really fantastic game, Depthid!

This is a really cool concept and I think with some fine-tuning it will be a really fun game! I enjoyed playing it and the challenge itself is really strong, I think it was lacking some clarity in terms of what was required but I figured it out soon enough. All told, good game HugoRade!

This was stupidly good fun, I really love the core mechanics and apparently I'm pretty good at juggling wrenches! 

Great work, Vitkov!

I really like the concept here, but it felt a little unclear at times how things were working. That said, I had a lot of fun with it and I really liked the core message it's carrying. 

This was so much fun! Such a great idea, and had me howling when I actually had to play the monstrosity I'd made.

Really great work!

Back in my cooking days, Chef Mike was the microwave! 

This is such a fun concept, and it plays really well. Loved the upgrades and super satisfying to use them on enemies. The game looks wonderful, I loved the artwork and the audio effects - I'd echo the comments below about a few passive upgrades adding some quality to the whole experience, but what's you've made feels so polished and it's a really engaging game. great work!

Took me a little while to get my head around the stun and throw side of things, but once I did I had a lot of fun with it! Definitely gets more intimidating as it gets bigger, but it's such a great concept and plays really smoothly. The artwork is wonderful and I loved the audio effects too - going to have the song stuck in my head for a while!

Great game, team!

That's my mistake then! Great work, CutieMonica!

I really really really loved this game, it's so charming and so much fun! It feels like there's a really well-crafted world here, and I had such a great time exploring. I'll definitely be coming back to play more!

Great work, Lily!

This was a ridiculously great game - it's so much fun! It feels so polished and it's such a clean experience, the controls are really simple and effective and the minigames work a treat. I love the premise, and the artwork and audio feel like they compliment it brilliantly. 

Absolutely brilliant game, team!

I'm not usually about that clicker life, but this was so much fun! The artwork and VA are awesome, and the upgrade system is super satisfying as well. 

This was such a great game, great work team!

Took me a moment to figure out what the instructions actually meant, but once they made sense it was a lot of fun! Really cool concept and super satisfying when you find the alien and blast them!

This is a great concept, and it was really good fun when it went well - I'd echo the feedback below, I think some indication of where the target is would go a long way to giving a sense of focus to the levels. I also think an 'instant restart' function so you can ditch a run and begin again would be a real quality-of-life improvement for when things go sour

Great game, Araneae!

I like the concept and I feel like this could be a lot of fun, but it's very hard to figure out what you're actually meant to be doing initially. Figured it out pretty quickly, and then I had a pretty good time with it - but I feel like a little bit of onboarding for the player would go a really long way with this one.

Really good idea though, fun little game!

This is a really great puzzle concept! The game plays really smoothly, but I think the explanation text is a little confusing. Actually playing the game made it make sense a lot quicker, but perhaps a tutorial first stage would bridge the gap here.

Really great game, egemerd!

This is a crazy good concept, it's so much fun! I'm really not into gambling games, but this had me hooked really quickly! Great game!

This is a really neat concept, and a really creative little game! Took me a while to work out how it plays mechanically, but once you get it it's really intuitive and the controls handle really well. 

Great game, Pierre!

The premise is ridiculous and hilarious - rounding a corner to find another gauntlet of obstacles was a fun challenge, and the timer for abilities and the overall game felt fair. I just feel bad for the guy's colleagues, because I was hitting 'shift' a lot

Me and Pucky ain't cool any more. 

This was so much fun! It's such a great spin on the theme and really challenging - apparently I have awful timing, but I still had a great time trying to keep up with all the different tricks the game throws at you. Looks great, plays really well - really fantastic work! 

I think the first crash was on the initial boot when playing in the browser - when the fire graphics are loading at the top of the tower, there was some significant stutter and then it just froze entirely. By the time it caught up to itself I'd hit the 'Death' screen. Entirely possible it was just the device I was playing on tbf

This was easily one of my favourite games of the Jam - it's just a stellar piece of work!

Such a fantastic concept, and a lot of fun to explore the system and find the clues hidden throughout. The graphics are just wonderful, and it's so responsive and smooth.

Really fantastic work, team!

This was awesome! Really funny writing, and great visuals as well. I think I had a similar issue with the ending not loading correctly, but I loved the exploration prior to that. Really great writing and a lot of laughs on the way!

Great game!

I absolutely love the art style you've used here - it's gorgeous and it adds such character to the game! The audio is really great too, gave me pure retro energy.

I struggled with the controls initially, but once I got used to them I made a lot more progress and really enjoyed myself. Had a few crashes when there were multiple visual effects on screen, but I think that's something you've already noted below.

Really great game though, had a blast playing!

This was a lot of fun to play! I love the visuals, your art style is really unique and I think it found a great balance between humour and spooky vibes. 

I think the feedback below on cornering is valid - it's a tricky one to nail down but it does feel a bit like it interrupts the pacing at present. That said, I really enjoyed the game and had a great time blasting dudes! Also loved the road names, a few of them gave me a good laugh!

Yeah, I think I'll probably add a more 'friendly' mode where players can essentially look at the dictionary at any time (the clock will still continue to count down though), and I'll probably add it as a 'cheat' option in Survival mode as well - my solution for the existing game modes is at the end of each round we'll have a little interstitial option to go to 'Lexicon Junction' where the game will show definitions for each word to demonstrate they are legal and valid. 

Thanks so much for playing, and for your feedback - it's massively appreciated!

Yeah, it was a bit of a mad dash to get something functional for submission, so I'm quite pleased with the end result. That said, there's definitely a few areas I want to tighten up on, and the dictionary is one of the bigger areas in that respect! I'll be looking into what's causing this particular issue and fixing it for the next release, so I really appreciate the feedback here to put it on my radar! I think I'll be adding a way for the player to open the game's dictionary for reference, so hopefully that'll address that concern you've noted around "what words will it actually have"

Thanks so much for the feedback, really means a lot!

Thanks so much for your kind words, really appreciate your feedback! 

Hope you enjoyed your time with the game!

Tell me about it; I was drawing a total blank when testing it last minute! I'll be looking at the difficulty when I tweak it for the next release, so hopefully I can find some ways to balance it out a little!

Thanks so much for playing and for leaving feedback!

Thanks so much for the feedback - I'm glad to hear you had fun, especially with the cheating!

Thanks so much for your feedback - I think I definitely need to polish up the interception mechanics a little, as they're not as clear as I would like. I'll certainly look at them for the next release to get them to a better state. Also, really appreciate the feedback on the audio issue, I hadn't encountered that myself but I'll add it to the list to get it fixed.

Thanks so much for playing and for the feedback!

That's very kind, thank you so much! Yeah I have had a couple of comments saying that the host words didn't seem to be valid, so I'll be looking into why that is happening and fixing it for the next release - thank you so much for flagging it here though, I really appreciate the feedback!

I based the letter generation on the original ruleset for the inspiration format, but I'll be adding a random selection function for the next release to speed up play and make it a bit more accessible. 

Thanks so much for taking the time to play and for leaving such great feedback, massively appreciate it!

(PS. had a busy day with work, but your game is on my list to play and review today!)

Thanks so much, I appreciate that! Yeah, it was a bit of a mad dash at the last minute - pretty pleased with it as a first effort! Should have an update fairly soon, so I hope you'll play again soon!

Thanks very much for your kind words and for the feedback - I will definitely look into the issue with the host words, as I have had another comment to the same effect and I'll need to fix it to ensure it's fair in all game modes. Will have it fixed in the next update!

Thanks so much!

That's very kind, thank you so much! I also had the same reminder, as I was going totally blank trying to test it before release. Great feedback on the switching between modes, and I will be sure to address that in the next update!

Thanks so much for playing and for your feedback!

Thanks so much for your feedback! I've had a few comments to this effect, and it's really great feedback so I massively appreciate it - I'll be looking at the dictionary referencing in the next update, so I should hopefully have a fix for this in the next update. 

Really appreciate you taking the time to play and feedback, so thank you so much!

Don't we all haha? Thanks so much for your feedback, hope you enjoyed your time with it!