Hey Zany,
thank you so much for the feedback. Yeah it does sound odd when you say it like that :D. Glad it's your jam.
I belive you are talking about Dark Mantras from BaoshunMusic sadly the profile only has 4 songs on it ;(.
enjoy!
Hey Zany,
thank you so much for the feedback. Yeah it does sound odd when you say it like that :D. Glad it's your jam.
I belive you are talking about Dark Mantras from BaoshunMusic sadly the profile only has 4 songs on it ;(.
enjoy!
A view impressions on the progressing work on new sprites for "The Red Approach":


Kind regards,
- Revvo
Heya friends,
for you enjoyment, as well as for an opportunity for some feedback on my end:
Been developing semi animated sprites for my VN "The Red Approach". Originally I was shooting for fully animated sprites, but integration into renpy limits there use in some very unfrotunate ways.
anyways here's a litte peak of what I got:
first the old version for Mirell (2023ish):

and now for the newer version (animated in game - downscaled to post as a gif here - file size too big at full res):

What do you guys think?
Do these simplified talking/blinking animations do something for you? Or do you not pay taht much attention to sprites?
Any feedback welcome.
Thanks in advance,
Thank you very much for the feedback!
I sometimes wonder what to prioritize or what perspective to analyse progress from. In the beginning I was hoping to receive more feedback from people supporting/playing the game. Now I understand that this will probably take quite a while for it to happen. So I would like to pull more people in faster to get there while at the same time wanting to focused more on quality..
But trying to strike a balance is probably the way to go 😮💨😅
Hey guys,
looking for some general feedback here.
Been working on a Vn since about 2 years and I'm still trying to figure out how to efficently manage my time.
I notice that it oftentimes get lost in the details and feel the need to update older parts/illustrations/animations in the game. Do you recon it's important to keep the quality high, especially in the beginning to hook people, or would you focus entierly on content/progression?
For example, just updated this older illustration in about 2-3 hours. Is that time well spent? 😅

(game is "The Red Approach" by Revvo -me, if you are interested)
Thanks in advance for your feedback!