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XpolioN

18
Posts
A member registered Oct 14, 2023 · View creator page →

Creator of

Recent community posts

Nice game. It reminds me of old PS games.

One suggestion, though: maybe add a tutorial section. It took me a few attempts to understand what was going on, and I eventually gave up and read the descriptions instead.

Also, turning seems to break me out of the flow state, especially when I encounter an enemy and need to turn afterward. The slow turning feels completely different from the normal movement, which makes it feel a bit awkward in my opinion.

Thanks for playing! Glad you enjoyed it. Thanks a lot for the feedback!

Thanks for playing and for the feedback! Yeah, the idea was that the more damaged the dam is, the more items it needs to repair it, but we can see how the repair cost might feel confusing. We’ll definitely look into balancing that better. Thanks again!

Thanks for playing and for all the feedback! I really appreciate the suggestions. I agree that adding labels to interact-able objects would make things clearer and easier to follow. Thanks a lot!

Thank you! Glad you enjoyed it. I’ll definitely check out your game and rate it. Looking forward to seeing the artwork you did for it!

Surprisingly simple, deceptively fun, and nicely done. Great work.

Honestly it’s a jam, just use whatever floats your boat.

Thanks for the feedback!


Ya I also noticed that will do...

Thanks for the feedback!


Yes I was thinking about a risk and reward system... But didn't quite gone ahead to add it.

(2 edits)

Thank You for the feedback!

Yep I think I should add some kind of visual indicator for the doppelgängers... 

I love the vibe.. but i was stuck at the first watcher for a while until i saw the comments lol... Its a great game and would recommend..  Also I would love to see this game finished with all the polish and all..

Very challenging indeed...

bug fixed... But I didn't updated the game page yet... For obvious reasons... Well I will update it once the jam results are out...

I don't get the last part, cause I didn't faced that situation but I will try to look into it... Maybe you can give me more context or any idea why that's happening?

ye, about the sound I did set it to loop and added 3 sec delay maybe that's why It happened.. 

ye, I think I should have added some gameplay instructions..

tbh I also thought to implement that .... But didn't get the time to do so..

Wow!! Loved the visuals. But the hitbox of the firefly is kinda small and don't actually match the sprite.. but overall a great and fun experience..