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xKronicxtm

25
Posts
2
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A member registered Apr 12, 2021 · View creator page →

Creator of

Recent community posts

Oh thank you very much.

very good and chaotic game.

 it's so chaotic that I hardly knew what was going on, and that's good.

Great performance. Amazing.

Very fun and chaotic game. In some places it is a bit difficult, but for this theme it should be so.

 I think you should release it on Google Play or something, because if you did, I would play it in my free time. I completely imagine this game as if it were on a mobile phone.

Anyway, it's a very amazing game that is worth a try. I give you all five stars.

It was risky, I almost didn't publish it.

Hi, 

unfortunately you're right. I realized this almost at the end, so I couldn't finish it to make the best of it.

I really appreciate your feedback.

Thanks for your feedback.

Thanks. I'm glad you like it

Amazing game. Its fun and it looks good.  I haven't tried it, but I canť believe that you implemented multiplayer in seven days, that's awesome. Really good work!

Great. Nice work.

I haven't got enough time to specify questions. So first: In what way does my game fit the theme? There are chaotic battles, and you are magician that casts chaos attacks. Second: Did you write all the code yourself and made all the assets from scratch? I made everything except sound effects, they're from people on opengameart.org and on quicksounds.com. Thank you for these, they are amazing.

Haha funny. That score is very impressive.

Anyway, thank you for your feedback and thank you for informing me about that cash. I guess I tested it less than I should and I apologize for that. I'll fix it right away.

Thank you, I appreciate your feedback.

I use that strategy in other clickers as well.

Thanks

Thank you!

Hello,

The goal is to get the highest score possible in 10 minutes. So you have to click a few times until the time runs out.

Score counter can be seen under the timer or in pause menu or after time expires.

With every opponent defeated you get some score.

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Hello. I tried  it on Chrome and it worked perfectly

Yeah, true

Thanks for your feedback. You're right, unfortunately I didn't have enough time to fix those bugs.

(1 edit)

Thank You for Your feedback.

If you like the game, let me know if I should release it on Google Play as well

I think it's a very good game. The art here is very nice and overall I really liked it. I love tower defense games. This reminds me of Angry Birds, which I played when I was young, although Angry Birds is not tower defense, but it looks very similar and I enjoyed it.

It seems to me that it is very short. In fact, it seems to me that it ends when you start to enjoy it. I would be very pleased to have a wave system here and if the king's HP was not so small. I also don't know how this game connects with the jam theme. If I hadn't read the submission page of this game, I probably wouldn't have seen the connection with the theme.

Overall, I think it's a great game that is fun and looks nice. The idea is also perfect. The only thing that bothers me is that the game is short, but of course I understand that the time to create this great work was short. Really good work!

Thanks!

You're right. The rope is made exactly as you said. I'm glad you liked the game.

Hello. I am very grateful for your opinion. I really appreciate it and I'm glad you liked the game

I know, the sounds aren't how I wanted them to be. Doing damage to opponents is random. They have a chance to dodge your attacks or you have a chance to hit them or you have a little chance to perform a critical hit to them. I should add something that will say if opponent dodged and so on. I can add some notes what will do something different than others. Thanks for your feedback, I appreciate your opinion.

Thanks for your feedback! I will try to fix that in the future