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xjbat

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A member registered 34 days ago

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This was a good game! I liked the wheel spin mechanic. What I didn't like about this game is how it felt like an inevitable loss. If there was some kind of win condition like get to month 12 or get 2K or something it would've added replayability and incentive. Maybe this does exist but I don't remember it being clearly stated at the beginning and the tax man didn't mention it in any later dialogues.

This game seemed absurdly hard. 17 targets you have to hit, you're waiting a few seconds between each one, they move so fast, they spawn in any direction without warning, and you have no idea how bad you're doing (just how many you scored) so it ends abruptly. For the robot level, they just kept spawning! And even the smaller ones took multiple hits, with an invisible reload not allowing for spamming (maybe fine but makes it even harder!) The only minigame that was fair enough for me to beat was the bullet rain one (although the speed could've ramped up a little bit to grow from easier to harder instead of hard immediately). I also don't fully understand the concept, like you just spin a wheel and play a random minigame? Why? The minigames aren't really like a gameshow at all and nothing seems to happen when you win. However, I did like the art animation (although they were blurry for some reason).

I was using a touchpad laptop which meant my sensitivity was really low and I tried spinning for a solid minute on the "please spin" part but even after going decently fast nothing changed so I quit. Was there something more?

Sorry about the dance circle. I wasn't sure if it was too confusing or not. You're supposed to let it fill up until the moment it's full and then press space or click.