Thanks for the clarification. I also wanted to say fantastic work so far, and I can't wait to see where this project goes. Keep up the amazing work, it's really great to see someone trying to make these incredible game systems more accessible and easy to play.
Xercutioner855
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A member registered Mar 11, 2024
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I love that you can now save sessions and not have to remake and replace every actor. Still, I miss being able to select the system-specific statuses and conditions, i.e. strength or miracle for Maleghast, or being able to add the unit upgrades easily, and I was wondering if those systems will make a return in later versions? I feel like it worked better when the game systems were separate and you chose which one upon session creation, like in the 7.4 version, allowing for specific systems and mechanics for each game, rather than how it works in 8.2, where you select the game system for each actor, completely removing the aforementioned mechanics