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Xecthar

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A member registered May 10, 2022 · View creator page →

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If you're a reddit user, you can directly chat with me through my profile. Here you go: https://www.reddit.com/user/Xecthar/

I'd be happy to answer here, Vayne. Could you tell me what you're looking for? Because commissioning maps sometimes becomes difficult if I don't have any assets. Thanks!

Next installment to our project is an unexpedted "Tavern" for the nuclear apocalypse wanderers. People from all over the wastelands comes here to share stories, trade and rest their tired bones. However, don't be fooled by its hospitality. The owner of the place does not tolerate any disturbance and disrespect. Things can go too quickly too bad... I hope you like it. 


And here we are with the next entry. A vile next stands alone in the wasteland, hosting a nightmare. Only the bravest of the wanderers can enter and tell the stories to this darkness. 


Finally back after a hectic week which disrupted the project negatively. Finally I'm back with a new content and we are at 30%. This one is actually a very sizeble map with 20x75 tiles. I hope you enjoy. Cheers!


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Hey there followers, I decided to share updates of my map packs in the devlogs from now on. As many people asks for the progress for these packs, I thought this platform would be the best location to share latest updates.

I've started the new pack a couple of days ago and finally finished the second one, making the pack ready 20% lol!

Here's how they look and please let me know if you have some suggestions or feedback. 

Thanks for watching!


Thanks for your beautiful comment, my friend. I'll continue trying my best! <3

Hey! We'll, not all but in some maps I use LORE assets heavily. 

Not knowing your intention so apologies in advance, I'm already paying him for commercial use of his assets.

Thanks for your comment! 

Let me know if I can be of any help. I have some experience with Dungeondraft and I'm more than happy to share my knowledge.

Maybe because you're nicer!

Thanks a lot, Teabone! I'm really glad you like 'em. 

Thanks so much for your comment and I appereciate your endless support Pinkstache! I hope you enjoy them.

Thanks a great information, thanks a bunch! I'm using only Fantasy Grounds Unity so unfortunately there are small differences. Have  a wondeful time my friend!

Thanks a bunch for your amazing comment, my friend. I'm always super happy when people enjoy my maps and I hope your players will have much fun time. Take good care and thanks again for your support!

I know my friend... The issue is there are no "winter assets" that matches the fallout theme in the internet, unfortunately and I'm not an asset creator so I cannot do it myself. I hope some of the creators will make some winter themes soon so I can start the Winter of Atom adventure maps. Thanks a lot for your comment, you're awesome!

I'm very glad to hear that friend. And I'm also honored to have you play on my maps. I wish you a great time and hope to see you again. Take care!

Hey! thanks a ton for the comment. After making some night versions I realized they're not very nereden as VTT programs (like FGU) have already night / dusk / sunrise lightning options and they give much better effects than Dungeondraft. If you can try it please let me know because what I experienced is really satisfying in Fantasy Grounds Unity

hey! yes it's possible because they are super high resolution. but I'd not suggest any paper size smaller than A3. 

Thanks a bunch. And don't forget to show me where my maps are wondering here please <3

Hey my friend, thanks a lot. As long as you credit my page here and my name as "Xecthar" you can use them commercially as well however not with the purpose of reselling. I hope you earn a bunch! Cheers!

Both are amazing ideas, however the Vermont theme is a problem because I simply couldn't find any winter assets. If I had winter asssets I have so many maps waiting in the queue. 

But the Robot vault... That's incredible. How about a super-computer (AI maybe) that was a trusty companion to Seer at first but when the Seer died, the AI didn't like the way new Seer behaved and all of a sudden lost control and took over the Vault; with a bloody revolution? 

One small thing about the timings. We are expecting a baby in a few weeks and I'm a bit occupied at the moment :P I'll try my best tho.

Cheers!

You can convert them to WebP however what I always do in my games (I'm using FGU) is that I cut down the map into pieces and open them piece by piece so I don't lose the quality and details. Because I'm using those details in sotrytelling :D

Thanks a ton for your lovely comment my friend. Could you please give me a bit inspiration what kind of Vault map you'd think would be nice? Something unique or from Fallout canon?

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Hello everyone,

Thanks to suggestion of ElderLyons10 I decided to add in every vault my own story in order to bring more background as well as inspire GMs for their own games. Here you go:

Due to cruel experiments, the inhabitants of Vault 10 became morbidly obese. The only upside to their condition was that they required very little, if any, water to survive. However, their immense size rendered them almost immobile, and when the notorious Raider Band attacked the vault, the dwellers could do little to defend themselves. Unable to wield conventional weapons because of their swollen fingers, and incapable of running or hiding, they were massacred by the raiders. Cannibalism was common among the raiders, and after slaughtering the dwellers, they even resorted to eating them.
Despite the chaos, the raiders were unable to breach the innermost part of the vault, where the Seer’s office and correction facilities were located. Thanks to a backup fusion generator, the G.E.C.K. room remained untouched. The Seer, realizing the hopelessness of the situation after hearing the slaughter outside, chose to take his own life, sealing the G.E.C.K. room permanently with his password.
Unaware of the full story, the players join forces with the NCR to defeat the Raider Band, eventually succeeding. Once the NCR takes control of Vault 10, they gain access to the inner sections and discover the unused G.E.C.K. Using it, they cleanse the surrounding area and establish a new settlement called Vault Town. The transformation took six months, but the results were extraordinary. When the players return, they find a thriving town with some of the most beautiful trees they've ever seen in the wasteland. As a reward for their help in building the town, the players are granted a lifetime entry permit. The small BoS bunker outside the vault, which was found after clearing the raider base, remained sealed since none of the NCR experts could find a way to open it. Until one day, a very talented hacker (player) managed to open the door...

<3

Thanks so much for your amazing comment, buddy. I'm glad my art is appreciated and always more than happy to read such comments. 

Enjoy and take good care! I hope your players love them, too. :)

Hey buddy, first of all thanks so much sparing time to write this beautiful comment. I'm trying my best and I make my maps in a way I love to play with my players. Therefore I guess my efforts bear fruits :)

And since you find it useful, I'll definitely write "my own" story what I'm using them for so it can inspire GMs even more.

Thanks again, I'm so happy to read your comment. Take care!

Hey friend! First of all thanks a bunch for your support, I hope you and your players will have a blast

Normally I'm not making keys for my maps because I'm letting GMs free to use their imagination without limitations. However, since you asked I can describe from my own games:

1. At the south east corner, there's an elevator which raiders couldn't hack and open. Therefore, the whole underlevel is untouched and still functioning. However, after the upper floors were raided the Seer got a breakdown and after initiating the lockdown he killed himself, locking everything out. Unfortunately the people at the underlevel also couldn't exit and they died due to thirst.

2. Vault 74 was experimenting with immortality through chemicals and blood transfusion. So the 4 rooms at the south - south west are the laboratories where the R&D team was researching the chemicals and doing actual experiments. This is also the reason the elevator had super high security. Each lab from right to left has a different security level. The one at the most right has the lowest while the most left one has the highest clearance level. As you can see from the door lights, the only one open is also the most right one. All others require some good hacking or other skills to enter.

3. In my game, the players must enter each one of them and reach research notes in order to figure out how they can brew this experimental chemical. However when they enter the last room, they're gonna realize one of the workers locked down their computer (red light) and the only way to get into it is a super high hacking skill. If no one could, then they're gonna make only 1 dose of experimental drug because that locked computer was actually needed to learn how to duplicate the serum.

4. In my game experimental serum will grant 1 permanent Endurance SPECIAL if used on self. If they manage to hack the last computer, they're going to be able to make up to 4 doses (or how many players are in the game). Each serum can be used only once and if you use the 2nd dose, it will make you lose 1 permanent charisma because it will turn your skin greenish color; without giving anything extra.

5. If they can manage to enter the Seer's office, they can try to lockpick the safe behind the desk where all 4 scientists' access cards were kept. With these access cards they don't have to hack computers or doors. They open everything. 

6. The room with glowing mushrooms has the containers that are required to brew the experimental brew. However the room is extremely radioactive. If they think there's an unlimited amount, nope. 99.9% of the ingredients are expired hence the high radiation because some of the nuclear materials even melted down. So they will find ingredients here enough for 1 dose only (which they can duplicate with a special technique)

7. The last room at the west is the Fusion Reactor. It's still functioning but due to lack of maintenance for 100s years it protected itself to work in backup mode, providing minimal energy enough for only life support units and computers.

I hope this will give you some inspiration. Sorry for a very short story but I don't want to spoil your imagination. 

Take care!

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thanks Morgan. I'll definitely check zero loss JPG. My teachings of computer science is fighting  in me since "compress" and "loss" are always taught as a package to us 😂 but I believe with the help of AI we will have crazy things very soon.

Thanks a lot for your amazing comment my friend. Yes unfortunately the tech is not developed yet for us to have wonderful resolutions with small sizes. Webp format doesn't work due to high res and Jpeg is the smallest format I could find losing little bit of quality. Png format is 3 times bigger but the quality difference doesn't worth. 

About the tile sizes, it varies in every VTT program but you can calculate roughly mid size maps should be 50x50 and large ones 75x75. Very rarely I make crazy 100x100 maps as well. You can understand which one is which from their file size honestly. When this doesn't help, I'm trying to make 1 tile the size of a "chair" in the map and it mostly works :) 

And finally you're right, I'm receiving some good deal of Nuclear Winter map requests but the thing is I don't have winter assets :( once I'm able to find some I'll immediately start making them. 

A bit of hype, next pack will present abandoned battleships which some of them might even be functional! 

Thanks again buddy, I really appreciated your words! 

I tried webb format but unfortunately it can only work with smaller maps (less than 50x50 tiles) any other gives an error "the resolution is too high for webb format"... :(

Thanks a million for your support and beautiful words, buddy

You're right, cave encounters are not uncommon in Fallout games and I haven't thought about them before. I have some caves here and there but never as plain randos. I'll check my assets and try to figure out something. Maybe next small encounter pack, why not!

Thanks again!

Hey buddy, thanks a lot for the good word. I'm acquiring the assets through licensing them out of Patreon. My main resource is LORE, you can find him in Patreon. He's the best out there 👍🏼

a program called Dungeondraft with tons and tons of custom assets from Patreon :)

sure thing! I hope I can find some winter assets! 

i would love to however I can't find assets for Nuclear Winter or forests that fits post-apocalyptic scenes. The assets I found are mostly looking like fantasy maps of D&D. But that doesn't mean I won't try! Thanks for the inspiration. Once I finish my next pack I'll try some snowy themes, I promise!

Thanks a lot my friend. I'll keep in mind and try to make lower resolution versions of each map in the future. When I find time I can update also newest map packs with lower res so you can download them for free. I'll update you from this comment section so keep an eye.

About the pricing, I'm happy as long as my maps are used in games and people enjoys. I'm not trying to get rich but I want to keep this wheel turning so I can make more for people. Thanks for your awesome feedback! 

Hey buddy. They are massive because there are many people which requests "Printable" sizes. What I'm doing in my games is to cut the locations into scenes or as you said downsizing them.

I'm trying to provide the highest possible resolution for my supporters and this is the downside of HD JPEG formats. 

I'm still researching if I can find a better compressed format without losing the quality. I tried PNG and they were over 1 GB :D 

I would think about making one actually. However, I've been avoiding Fallout canon story items for 2 reasons. One, if I'd have any problem with IP infringement issues and second I might not have all the assets to reflect the real location. I might, however, think of an "alternative" Vault 111, similar in shape but unique characters. I'll think about it.

Thanks you so much for your support and inspiration friend.

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Hey! That's such a nice surprise! 

Nope,  you woud have no licensing issues with me. All my assets are also completely under commercialized license or free of licese so that's also completely sade. In contrary I'll be honored. If only you could mention me as you said in your video, I'd really appreciate it. Who knows, your fame can help me get more attention from public maybe? :)

Thanks again for writing and I wish you a great game! And don't forget to share your youtube channel with me. I'll sub immediately, can't wait to watch!

Take care.

Thank you so much for your support and amazing comment my friend. I'll try my best for everyone to enjoy every detail. Have a wonderful time!